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Author Topic: I've come to the only veterans i know of....  (Read 7556 times)
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Supernatural Pie
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« Reply #20 on: September 08, 2003, 10:32:03 pm »

Allow me to be the first to say...


We know.
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« Reply #21 on: September 11, 2003, 05:55:20 am »

Guys-

Over this weekend  I Dled it and played it. Its good for a "Free Game" but it lacks maps, very bad. There is no respawning. You think the lag on RS was bad, Ive seen guys get shot by 2 and the F***er still didnt die. The squad are preslected, which mean, 6 assult (M16), 2 grenadeirs(M16 w/ GL), 2 snipers, and 2 automaticrfiles (SAW). You would have to select the sniper quickly before some one  else. Whats cools about this game is the fact thats you can pick up any of dead soldiers gun. Your own team or Oppossing Forces. The games are Timed. Most at 10 min. Oh, you cant tell the difference between your team and the Oppossing Forces until they get up really really close. So watch your fire!

-j47

I thought this was the community that loved realism.  Remember that little 3rd person issue in RS?
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kos.viper
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« Reply #22 on: September 11, 2003, 05:59:11 am »

yeah viper, one thing you'll learn. The mac gaming community contradicts themselves over and over and over and over and over








and over and over.........





and over.... again
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« Reply #23 on: September 11, 2003, 06:51:21 pm »

what!  Shocked
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« Reply #24 on: September 11, 2003, 07:06:57 pm »

What no GhR vets?

Lmao, Typhy is absolutely right! Who the hell can be a veteran with 9 months of camping experience? lol!

What is truly funny is that the worst campers in GhR are the RS blowhards.  I have never seen any other group of players always lay down at their own spawn as if they had no legs and were paralyzed with fear!  Then they always post that GhR is about camping--speak for yourselves campers.

And Snipe, how the hell do you think you know what it takes to play GhR?  First of all, playing GhR takes an actual OS.  You have maybe mastered clicking on a gameroom in gameranger and call entering a game playing it--but has anyone ever witnessed you pwning in GhR?  You might have a chance against the other RS campers you aren't afraid to play against.  LOL! Roll Eyes
« Last Edit: September 11, 2003, 07:09:55 pm by BTs_ST u RM » Logged
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« Reply #25 on: September 12, 2003, 12:32:33 am »

 Shocked Shocked Shocked

got you hard!

 Its all good baby baby!


Mod: I kept it short this time.

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« Reply #26 on: September 12, 2003, 12:34:53 am »

Snipe, how the hell do you think you know what it takes to play GhR?

Hmm... Maybe because I played it for a long time before assholes like you came along and ruined it.

playing GhR takes an actual OS

Are you trying to say I don't have/use OSX? Erm?Wrong. I'm in OSX right now. I also think it's funny how quickly people forget that OS9 was a huge deal when it came out.

You have maybe mastered clicking on a gameroom in gameranger and call entering a game playing it--but has anyone ever witnessed you pwning in GhR?

I was damn good at the game a while back.... Back when I thought it was fun, and I would play often. I havn't played in months for a couple reasons:
1) Shitty framerates
2) Headshots mean nothing
3) Spawn camping pisses me off
4) Little or no team tactics/communication
5) No more humping
6) No more "BULCHEE SUCKA!"
7) Fog blows
8 ) Cheaters blow
9) I dislike many people that play Ghost Recon (Absolutely does NOT mean I hate Ghost Recon players in general, it just happend that many of the people that I dislike play ghr)
10) Games take too long
11) CBs take too long
12) People take it too seriously
13) Assholes like you ruin the fun

 
« Last Edit: September 12, 2003, 12:36:52 am by Agent SNiPE » Logged

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« Reply #27 on: September 12, 2003, 12:56:15 am »

NICE COME BACK.

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bronto
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« Reply #28 on: September 12, 2003, 01:36:40 am »

i just dont like the crowd of morons ghr brought to these forums. they came, they saw, they noobed it up. brought all sorts of problems too, scared mauti onto vactation.
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« Reply #29 on: September 12, 2003, 01:59:55 am »

 Owned

Great post, Snipe. You said it all.

Quote
playing GhR takes an actual OS

Hmm, nice Aqua interface, Dock, stability, what's all this stuff together? Oh yes! OSX! I seem to be in OSX, writing this, as an RS player. What a concept.

The two macs that I use for gaming have a combined 2.5Gigs of RAM, 3.5GHZ of processor speed, and 192 Megs of Video RAM. Both are running 10.2.6 with beta copies of OS 10.3 Panter installed.

Just because I'm a Rogue Spear player doesn't mean I have shitty computers, or that I use Mac OS9.

I might add, just to further invalidate your argument, that Ghost Recon runs in OS9.

Quote
Snipe, how the hell do you think you know what it takes to play GhR?

I could've said the same things as Snipe. I've played Ghost Recon sense it first came out for PC - far longer than most people in this community. I also play from time to time on my macs, much more when it first came out.

Quote
 You have maybe mastered clicking on a gameroom in gameranger and call entering a game playing it--but has anyone ever witnessed you pwning in GhR?

As a good ammount of people have found out, I can hold my own in Ghost Recon. I'm not a great player, but I'm well above average. Throw me an SA 80 and I'll show you a 49-3 game. Grin

I rarely play Ghost Recon because:

??Why should I play Ghost Recon on the mac at an inconsistant 40-60 FPS when I can play on the PC at 100? Why don't I play GHR on my PC? Well, there are tons more games for the PC, most of which are better than GHR.

??Like Snipe said, there is no value in hitting the head because of the power of the weapons, takes away from how much skill it takes to become a good player.

? You get into a multiplayer games, half the time the other team pins you down at the spawn spot and spawn camps you.

? Dispite the vast ammount of potential teamwork in GHR, very little is used in internet games.

? So many ignorant dipshits, imature dumbfucks, and just plain assholes.

??Games take far to long. Campers take advantage of those of us who actually have the balls to step out and fight, and while we may get more kills, they end up playing for 5-10 minutes longer.

??I've hosted CBs before. I had no idea one of my servers, and 256kbps up was going to be tied up for 5 and a half hours. Any CB where bathroom breaks are needed more than once is to long.

??Cheating in CBs? Anyone who'd cheat in a CB needs to get a fucking life, because they're taking a game way to seriously. Some people fail to understand that games are suppose to be about fun. These are the kind of people who will lay down and camp for an entire game if they're losing.

? GHR players ::shifts eyes over to Eight:: get pissed off if you comment about how camper based their game is.

This excludes the fact that I hate the gameplay.

That's about all, for now.

Grin [/color]
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« Reply #30 on: September 12, 2003, 03:01:57 am »

I play Giants: Citizen kabuto. Me have rogue spear and ghr. Me kill you. Me shutup. Me go hunt mammoth. Me go post this now. Me kill you.  Me cook food.  Me say BYE.
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« Reply #31 on: September 12, 2003, 04:15:41 am »

oooooookkkkkkkaaaaaaaaayyyyy.....
and with that enlightening piece by the caveman, i guess it's my turn to take the floor

yea, people camp, but those people tend to by enlarge be stupid.  why you ask?
because they sit in the same spot game after game after game. if you can't, after the 15th game in a row on embassy, at least figure out away around the camper or to at least be able to put a shot by his head if not kill him, perhaps you should try something else mmmmmkay...

the other traditional gripe is the spawn camp. first off, if you are on defense on siege, you have no right to complain.  if they are spawn camping you it's because your defense broke down.  offense can also shut the hell up because they couldn't put enough of an attack forth to stop the defending side's advance, besides if you had the chance you would spawn camp as well.

also if you hate spawn camping that much, there is a setting called invulnerability time, use it or quit your bellyaching.

the point about needing no skill, while you may not need to hit someone to kill them in the head with an assault rifle (which is accurate for real world, at least more accurate than RS)  the ranges of engagemnt make the shots just as challenging.  i cant count the time that i have engaged targets that i could barely see or were not much larger that the center dot in my ret. if you are going to claim that that requires no skill, i'm going to claim that you need to lay off the acid.

and about the point about yelling bulchee sucha....um...uh...hm...I got nothin
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« Reply #32 on: September 12, 2003, 04:54:33 am »

Rogue Spear requires more skill than GHR. Anyone with any common sense knows that. Out of all the First Person Shooters that I play, Ghost Recon is probably the one that requires the least skill.

Quote
i cant count the time that i have engaged targets that i could barely see or were not much larger that the center dot in my ret

"Lay off the acid, Typh!"

Hitting something that's so far away that your crosshair can't be precise requires very little skill. It requires luck. "Wow, put the reticule on them and fire, what skill!".

About spawn camping; yesterday, I played a game over on Bucc's MP Server. 5 second spawn delays, no invinsible times. At Tank, I rushed from the river up to the building, where I was killed from long range. I then spawned 3 times right by the building, each time I was killed within 3 seconds. I died all 4 times in less than 50 seconds. So, Brain, aparently our defense was broken down? Not sure how it can be broken down after 10 seconds, nor how it can require skill for them to get behind rocks, and put their rets on my spawn point.

 [/color]
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« Reply #33 on: September 12, 2003, 06:39:04 am »

Turn off spawns LOL! Roll Eyes

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« Reply #34 on: September 12, 2003, 07:16:54 am »

Wow ... I played rainbow six back in pc land about 4 years ago and a little bit of rogue spear when it came out. Since then I switched to a Mac and never looked back. Now, you need skill at both games, sometimes its a different skill. Im not going to say you have no skill because you play RS, i will say that you are willing to improve your skill. You can say that GhR sucks all you want but I will say you lack the type of skill to play GhR. If I wanted to go back in time to the OS9 platform and play maybe I would play RS, but seeing how few people play it, I wouldnt do such a thing. Now see R6 3 coming out, I will get to see your so called close quarters skill. Cant wait...........................

P.S. you will probably have to somehow get a new mac to play it......
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« Reply #35 on: September 12, 2003, 07:43:37 am »

Just thought I'd start out by saying this: Raven Shield sucks. You won't see our "close quarters" skills there. The game is far different. You want to see my "close quarters skill", I'm send you some nice CQC maps for RTCW and MOH, and we'll 1v1.

( Btw, I honestly don't expect my Dual 1.25GHZ G4 to have much of a problem with Raven Shield, dispite the likely horrific lack of optimization, it'll run it as well as almost anyone. And if not, there is always the nice ability to IP join on a lovely 3.2GHZ P4, 1GB RAM, 256MB GeForce FX 5900 Ultra. Grin )

Strum, why don't you call my ISP ( GCI Cable Juneau ) and try to convice them that 256kbps upspeed isn't enough for hosting online games from Juneau, Alaska, and see how far you get. Turning off respawns isn't an option when you're not the host. Also, respawnless games in GHR tend to make people camp even more than usual, because they know there are no second chances if they get killed.

I play Ghost Recon for 0-3 hours each month. 3 being an extreme. I can beat most Ghost Recon players, including many players who play 30 hours each month. The reason for this? 1. Ghost Recon players aren't nearly as good as Rogue Spear players. 2. Ghost Recon requires less skill.  Someone with a lot of First Person Shooter experience can join a game - and considering how basic it is - do quite well.

I'm a good Ghost Recon player. Snipe was a good Ghost Recon player. The reason we don't play isn't because we lack skills, but because we dislike the game and many of the players.

Out of all the First Person Shooters that I play ( RS, GHR, RvS, BF1942, SOF2, AA, RTCW, MOH, SH, UT 2003, EF, TO, etc. ) Rogue Spear is the single one that requires the most skill. This can be partly atributed to the fact that the players are so good. Dancing requires more skill than in any other game, you have to be able to hit the head extremely quickly, and you have to know exactly what moves to use to get out of given situations. Also, the lag factor adds to the required ammount of skill - you must know lag tactics.

Strum, I look forward to seeing the results of your call to my ISP. Wink  
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« Reply #36 on: September 12, 2003, 07:57:35 am »

Heres an open invitation to come try and pwn me at GhR. I dont have the other games and dont intend to get them. I dont want to pirate them so I not going to get them. You can say what you want but come talk to me in an accually game.  Grin
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« Reply #37 on: September 12, 2003, 08:00:12 am »

Hey, i just got a new labtop in the house that can handle AA.  I'd be up for joining the clan, but first i need to play the game...gime a pm on gr
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« Reply #38 on: September 12, 2003, 02:47:28 pm »

ok, since you seem to not be able to determine what  i was trying to say, i guess that i'll need to stop with the exaggeration. first off, i simply trying to state that the distances in ghr provide for a different set of challenges than in RS, often your entire target is no bigger than  the average size of you opponent's head in RS, also there is a much broader which must be scanned as well.  let's face it, in RS if you were cruising through say the met, your threatened radius is limited to about 180 degrees in most cases because of the walls. in ghr your threat radius is often more in the neighborhood of 360 degrees (although there are places where this can change in both games.

about the being spawn killed so fast.  first off you said it, no re-spawn invincibility.  i dont know who set up the server last, but there is supposed to be 5 or 10 sec re-spawn protection on at all times.  secondly, are you going to try and tell me that RS has no element of luck to it at all?  face it, things didn't go your way, if everything did go everyone's way all the time,  everyone would walk out with the exact same number of kills or the game would never end

(maybe more later, i have class in 10 min)
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« Reply #39 on: September 12, 2003, 05:34:08 pm »

Brain, Server 2 is usually set to 3 or 5 seconds of invulnerable time.  You are right, I don't know who set it up, but if we were on it, it had at least 3 seconds.

Typhy, your opinion of what skill is, is warped if you think MOH takes more skill then GhR.  MOH doesn't just lag like other games, but there's even lag when you are shooting your gun (from when you press the button to when it actually fires).  MOH is a shitty port and is much more luck then skill.  Unless you count walking while leaning a skill.

If you think that RS is the top of the skill chart, I'd have to say that you think quick reflexes are all there is to skill. And if you want to talk about shitty game play, talk about a 9mm from an MP5 or pistol even getting through the body armor that you are supposed to be wearing in RS.  You have to love the games where the little guns are grossly overpowered.

I'd say that RTCW and GhR have a lot of the same skills needed, as they both use large maps and distances.

If there is one major flaw of GhR it's the OICW/GL.  The gun is still a prototype, and the grenades it shoots in GhR are much more powerful then what the OICW really fires (there are a couple specials on the OICW out there to see if you don't believe me).  But the way people just start nade spamming right at the spawn points is no skill at all.
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