Suicide_Commando
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« Reply #20 on: June 15, 2004, 08:09:42 pm » |
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Weapon
M16A3/M203 - Model should not have transparencies in the holes on the shroud. Gotta remember theres a handguard running along the length which would block being able to see from one side to the next.
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Cocobolo
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« Reply #21 on: June 15, 2004, 09:34:02 pm » |
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There's a shield inside but the holes are cut through to allow the airflow. Now maybe you wouldn't be able to see straight through, but on certain angles you'd get some light thru there, no?
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WardenMac
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« Reply #22 on: June 16, 2004, 01:02:35 am » |
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I like the holes, looks nice.
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ogre_h
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« Reply #23 on: June 16, 2004, 02:33:49 am » |
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Bugs with V 1.1 patch M16/m203, M4/m203 and Ak74/gp25 have yellow square instead of ret. FnF2000 has rifle ret for GL Mk46 SPW has no sound except for falling brass. Stoner M96 has single shot sound for full auto fire LSS should be magazine fed, not single shell. Also may want to change its ret as its the same as the rifle and could be confusing.
Not exactly bugs Support kit with Mk46 Mod 0 and Law has 4 Laws, while Demo kit has rifle and 1 law.
Laws and RPGs no longer cause CTDs Holes in M16/M203 handguard look nice.
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"Evil is Powerless if the Good are Unafraid" R. Reagan
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Suicide_Commando
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« Reply #24 on: June 16, 2004, 04:02:46 am » |
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i just fired up Predator and I couldn't see any light shining through on Arnold's M16A?-M203. Up to you guys though.
Downloading the patch now.
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Cocobolo
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« Reply #25 on: June 16, 2004, 05:14:04 pm » |
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Bugs with V 1.1 patch M16/m203, M4/m203 and Ak74/gp25 have yellow square instead of ret. FnF2000 has rifle ret for GL Mk46 SPW has no sound except for falling brass. Stoner M96 has single shot sound for full auto fire LSS should be magazine fed, not single shell. Also may want to change its ret as its the same as the rifle and could be confusing.
Not exactly bugs Support kit with Mk46 Mod 0 and Law has 4 Laws, while Demo kit has rifle and 1 law.
Laws and RPGs no longer cause CTDs Holes in M16/M203 handguard look nice.
Crap, I forgot to include the GL ret in the patch, that's fixed, so disregard that ret issue. The Fn2000 doesn't have a seperate iron sight for the GL, so the same ret is used. Same thing for the LSS. Fixed the weaponmotion type on the LSS to be mag fed. Keep em comin'
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Cocobolo
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« Reply #26 on: June 16, 2004, 05:53:13 pm » |
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Mac, Delete whatever you have there and reinstall the beta and patch. Some kits were removed from cob's folder, and if you still had the previous version there (before the beta) then the kits that crashed the mod will still be there.
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Raven2367
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« Reply #27 on: June 16, 2004, 06:13:25 pm » |
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Not exactly bugs Support kit with Mk46 Mod 0 and Law has 4 Laws, while Demo kit has rifle and 1 law.
Wasnt it the same in IDF?
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Take it EZ! 
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Cocobolo
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« Reply #28 on: June 16, 2004, 10:40:59 pm » |
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May have been the same amounts. This mod is partly IDF, aprtly NED and partly new, that's the idea. It's the stuff we liked and wanted to add.
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Cocobolo
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« Reply #29 on: June 18, 2004, 07:49:46 pm » |
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Guys, anybody try an MP game yet?
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Suicide_Commando
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« Reply #30 on: June 18, 2004, 08:52:20 pm » |
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M16 VS AK Kit Restriction
M16 (Team 1) Kit 3 Crash
Other 2 Kit Restriction Types Work Fine.
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Cobra6
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« Reply #31 on: June 18, 2004, 09:32:27 pm » |
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Every time I choose my character it crashes to DT. I deleted the original mod and reinstalled the new mod and the patch.
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Whisper_44
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« Reply #32 on: June 18, 2004, 10:02:55 pm » |
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I have had no troubles with the Cobra6 character.
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Cobra6
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« Reply #33 on: June 18, 2004, 10:06:29 pm » |
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I have DS and IT activated and chose the MP5 10 on the Tank map during Fire fight
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Whisper_44
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« Reply #34 on: June 18, 2004, 10:12:59 pm » |
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Bingo.. that did it..CTD
Ike Log below ***** User's system configuration ***** CPU: GenuineIntel 2266 MHz Pentium 4 RAM: 1023 MB O/S: Microsoft Windows 2000 5.1 Service Pack 1 build 2600 Ghost Recon (RELEASE) version = 1.3.5.0(0) RSDisplayMgr::CreateGameWindow: Creating a 1280x960 window at 0,0 on monitor Plug and Play Monitor attached to RADEON 9600 SERIES RSDisplayMgr::CreateGameWindow: Game running on primary display Plug and Play Monitor attached to RADEON 9600 SERIES HAL (hw vp): RADEON 9600 SERIES R5G6B5 RSFILEDATA: FindFile could not find file ike_fx_fire_type2.tga RSFILEDATA: FindFile could not find file ike_fx_fire_type2.rsb Unable to find ike_fx_fire_type2.tga anywhere. RSFILEDATA: FindFile could not find file lighthalo_effect3.rsb RSFILEDATA: FindFile could not find file lighthalo_effect3.rsb Unable to find lighthalo_effect3.rsb anywhere. RSSoundMgrPC: Selecting sound device SB Live! Audio [DF00] driver is ctaud2k.sys RSSoundManager: EAX 2.0 Support Detected RSSoundMgrPC: Selecting sound device SB Live! Audio [DF00] driver is ctaud2k.sys RSSoundManager: EAX 2.0 Support Detected RSFILEDATA: FindFile could not find file team_dtd_des_desert.chr RSFILEDATA: FindFile could not find file team_dtd_des_a_desert.chr RSFILEDATA: FindFile could not find file team_dtd_des_b_desert.chr RSFILEDATA: FindFile could not find file team_dtd_des_b.chr UIHuman: Could not load character: team_dtd_des_b.chr RSFILEDATA: FindFile could not find file team_cobra_ds_blink_desert.rsb RSFILEDATA: FindFile could not find file team_cobra_ds_desert.rsb RSFILEDATA: FindFile could not find file team_dtd_des3_desert.chr RSFILEDATA: FindFile could not find file team_dtd_des3_a_desert.chr RSFILEDATA: FindFile could not find file team_dtd_des3_b_desert.chr RSFILEDATA: FindFile could not find file team_coco_ds_blink_desert.rsb RSFILEDATA: FindFile could not find file team_coco_ds_desert.rsb RSFILEDATA: FindFile could not find file team_dtd_des2_desert.chr RSFILEDATA: FindFile could not find file team_dtd_des2_a_desert.chr RSFILEDATA: FindFile could not find file team_dtd_des2_b_desert.chr RSFILEDATA: FindFile could not find file team_whisper_ds_blink_desert.rsb RSFILEDATA: FindFile could not find file team_whisper_ds_desert.rsb Loading map c:\program files\red storm entertainment\ghost recon\mods\mp1\map\d08_tank\d08_tank.map SimGun: Gun node SAM GUN ! has no camera offset helper point. SimGun: Gun node SAM GUN @ has no camera offset helper point. RSFILEDATA: FindFile could not find file opposing_force_desert_7.atr RSFILEDATA: FindFile could not find file opposing_force_5.kit RSFILEDATA: FindFile could not find file team_dtd_des_desert.chr RSFILEDATA: FindFile could not find file team_dtd_des_a_desert.chr RSFILEDATA: FindFile could not find file team_dtd_des_b_desert.chr RSFILEDATA: FindFile could not find file team_dtd_des_b.chr HumanMotion: Could not load character: team_dtd_des_b.chr RSFILEDATA: FindFile could not find file team_cobra_ds_blink_desert.rsb RSFILEDATA: FindFile could not find file team_cobra_ds_desert.rsb RSFILEDATA: FindFile could not find file team_dtd_des2_desert.chr RSFILEDATA: FindFile could not find file team_dtd_des2_a_desert.chr RSFILEDATA: FindFile could not find file team_dtd_des2_b_desert.chr RSFILEDATA: FindFile could not find file team_whisper_ds_blink_desert.rsb RSFILEDATA: FindFile could not find file team_whisper_ds_desert.rsb
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Whisper_44
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« Reply #35 on: June 18, 2004, 10:16:17 pm » |
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Just was able to load Tank Map in firefight as myself, then went back and added Warden Mac, and I got the same CTD
Whisper and Coco seem to work for me on this map, either alone or as a team, Mac & Cobra crash it out..
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« Last Edit: June 18, 2004, 10:18:33 pm by Whisper »
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Suicide_Commando
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« Reply #36 on: June 18, 2004, 10:46:37 pm » |
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Well according to the ike.log it's the b LOD that seems to be the problem, least as far as I can tell.
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WardenMac
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« Reply #37 on: June 19, 2004, 03:00:16 am » |
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Im just too much for that map 
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Cocobolo
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« Reply #38 on: June 20, 2004, 04:21:15 am » |
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I fixed this error but forgot to include it in the patch, the "b" LOD was missing from th character folder. if you want t o fix it quickly, go into the team_des character folder and copy the "team_dtd_des_a.chr", then remane the copy as "team_dtd_des_b.chr". That'll fix it. I'll check out the M16 kit crash.
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Cocobolo
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« Reply #39 on: June 20, 2004, 04:23:14 am » |
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M16 VS AK Kit Restriction
M16 (Team 1) Kit 3 Crash
Fixed. M4 Kit named in file wasn't present, I corrected the file to point to the right kit.
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« Last Edit: June 20, 2004, 04:31:30 am by Cocobolo »
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