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addon for operation flashpoint.....
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Topic: addon for operation flashpoint..... (Read 95764 times)
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bugkill
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addon for operation flashpoint.....
«
on:
March 13, 2004, 04:01:29 pm »
coco,
just wanted everyone to know that i've been trying to find modders for making a "no easy day" type of mod for operation flashpoint. it will not be called "no easy day" or anything like, just the concept. so, if you play operation flashpoint keep an eye for this one day. take care guys!
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WardenMac
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Re:addon for operation flashpoint.....
«
Reply #1 on:
March 14, 2004, 03:31:18 am »
I own the game Bug, hated it, well actually got pissed when I couldnt fly without crashing and uninstalled the thing
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Cocobolo
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Audaces Fortuna Iuvat..
Re:addon for operation flashpoint.....
«
Reply #2 on:
March 17, 2004, 10:39:42 pm »
Hahaha, damn Texans!
I hear you can do more in that game as far as vehicles and scripting, but I've never played it.
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{E}LuSiVe
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Re:addon for operation flashpoint.....
«
Reply #3 on:
March 23, 2004, 09:27:22 pm »
i got frustrated with it (cuz i sucked at it) and uninstalled it. buying Raven Shield and Athena Sword are the best things i ever did...
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{E}LuSiVe
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ogre_h
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Re:addon for operation flashpoint.....
«
Reply #4 on:
March 23, 2004, 10:48:22 pm »
I actually just started playing it again. Halo wasn't doing it for me, and KOTOR sucks me in and doesn't let me out
I'm running Resistance (v 1.96), but am in the middle of the Red Hammer campaign from the gold edition. I'm about to defend a town from an American armored assault. I really like being able to change weapons in game. To say nothing of comandeering vehicles.
Modding is a bit more involved than with GR. But there are a lot of good vehicles out there. But modding means mission editing, at least its easier than IGOR.
The one thing I really love about OFP is its flexibility. You can really do a ton of stuff with it.
But there is a huge learning curve.
As I'm just getting back into the OFP scene I've found people are making add-on maps and much better vehicles.
You can script a ton, airborne drops, amphibous landings, helicopter assaults, air and naval combat, you name it. Now there is motorcycle and pistol support. All types of civie vehicles, buses, cars, tractors, dirt-bikes, light aircraft.
The big draw backs are lower quality graphics than GR, although modders are fixing this.
More involved modding, you can't just add a weapon, and have it in the campaign.
Limited saves on long duration missions (20 minutes plus)
And scripting glitches, although not as big a problem as when the game first came out.
A good site is
http://ofp.gamezone.cz/index.php?sekce=news
Here are some examples of whats out there
«
Last Edit: March 23, 2004, 11:03:29 pm by ogre_h
»
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WardenMac
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Re:addon for operation flashpoint.....
«
Reply #5 on:
March 24, 2004, 04:21:24 am »
Yeah the graphics never bothered me. I just couldnt fly, hehe
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ogre_h
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Re:addon for operation flashpoint.....
«
Reply #6 on:
March 28, 2004, 07:20:30 pm »
Then you get the cheat to skip that mission
They've made the BOMB for OFP!
details here
http://ofp.gamezone.cz/index.php?sekce=news
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"Evil is Powerless if the Good are Unafraid"
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WardenMac
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Re:addon for operation flashpoint.....
«
Reply #7 on:
March 29, 2004, 06:20:23 am »
Quote from: ogre_h on March 28, 2004, 07:20:30 pm
Then you get the cheat to skip that mission
They've made the BOMB for OFP!
details here
http://ofp.gamezone.cz/index.php?sekce=news
I dont cheat, Im a man of high moral fiber
Unlike some others that will go nameless. AA ahh...cough....cough...lmao
«
Last Edit: March 29, 2004, 06:21:35 am by WardenMac
»
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ogre_h
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Re:addon for operation flashpoint.....
«
Reply #8 on:
April 01, 2004, 01:28:27 am »
Ok, these sites might help you out then
http://www.simhq.com/simhq3/sims/previews/flashpoint/helo/index.shtml
http://www.theavonlady.org/theofpfaq/
And don't forget, OFP is a game where you can eject, and still keep playing! Just make sure you're high enough for the chute to deploy.
You have to get back in. I forgot how much fun it is breaking into a depot, stealing a T-72 and going to town with it!
You know, now that they have The BOMB, and an Aston Martin Vanquish modded, it'd be real cool to make a James Bond mission. Hey they even have Little Nellie and the mini-jet Roger Moore flew!
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Re:addon for operation flashpoint.....
«
Reply #9 on:
April 09, 2004, 06:03:50 pm »
Quote from: WardenMac on March 29, 2004, 06:20:23 am
I dont cheat, Im a man of high moral fiber
Unlike some others that will go nameless. AA ahh...cough....cough...lmao
I'm sure I don't know to whom you are referring....
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WardenMac
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Re:addon for operation flashpoint.....
«
Reply #10 on:
April 09, 2004, 07:44:49 pm »
Hmmmm.....it was a broad statement....I would never intentionally target anyone with a statement like that
. I see nothin, I hear nothin......Whisper44 and Cobra6....
«
Last Edit: April 10, 2004, 07:17:15 am by WardenMac
»
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ogre_h
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Re:addon for operation flashpoint.....
«
Reply #11 on:
April 26, 2004, 07:37:54 am »
Hmmm
Finally found the KLR motorcycle addon and a utility to take screenies
The soldier is a Seal from SJB Tears of the Sun Public Beta
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ogre_h
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Re:addon for operation flashpoint.....
«
Reply #12 on:
April 28, 2004, 01:13:38 am »
They finished
THE BOMB!
More info here
http://ofp.gamezone.cz/index.php?sekce=news
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ogre_h
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Re:addon for operation flashpoint.....
«
Reply #13 on:
June 02, 2004, 08:35:13 pm »
Missles are now available on car class vehicles!
So you can put a TOW on a hummer or other wheeled vehicle!
http://ofp.gamezone.cz/index.php?sekce=news
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"Evil is Powerless if the Good are Unafraid"
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WardenMac
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Re:addon for operation flashpoint.....
«
Reply #14 on:
June 03, 2004, 12:38:12 am »
I may try it again, I sure need a new game. Im bored silly
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ogre_h
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Re:addon for operation flashpoint.....
«
Reply #15 on:
June 03, 2004, 01:15:38 am »
What modding doesn't take up all your time?!
Now that they're modding improved infantry animations, and Chain of Command is coming out with an Artillery Support Mod, I may actually have to try to figure out how to make missions.
The possibilities are starting to look up.
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Suicide_Commando
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Re:addon for operation flashpoint.....
«
Reply #16 on:
June 03, 2004, 01:38:00 am »
Well ogre if you do start making missions with add-ons like BAS, Earl/Suchey's Marines and others let me know. That's the thing I can't stand about Flashpoint. You have to script missions around the units/weapons/vehicles.
Now time to start Hitman Contracts.....
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WardenMac
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Re:addon for operation flashpoint.....
«
Reply #17 on:
June 03, 2004, 01:49:11 am »
I uninstalled hitman contracts, got bored with it. I do play Splinter Cell alot
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Suicide_Commando
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Re:addon for operation flashpoint.....
«
Reply #18 on:
June 03, 2004, 04:10:05 am »
I just finished the second Hitman. I liked it and Contracts seems even better. I never could get into Splinter Cell, all that sneaking, just ain't my style.
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ogre_h
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Re:addon for operation flashpoint.....
«
Reply #19 on:
June 07, 2004, 07:12:47 pm »
DKM just released a huge British Armor Pack
http://www.dkm-mod.net/index.php?option=content&task=view&id=70&Itemid=2
Quote
Well ogre if you do start making missions with add-ons like BAS, Earl/Suchey's Marines and others let me know. That's the thing I can't stand about Flashpoint. You have to script missions around the units/weapons/vehicles.
Yeah, either that, or make custom PBO's combining what you need.
That's one thing I hope they fix for OFP 2. But at least for now there are guys working on improving what we've got, like this guy creating new infantry animations
http://ofp.info/cgi-bin/ikonboard.cgi?s=03fe4049a9054d42043172978002bc3e;act=ST;f=100;t=14557;st=0
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"Evil is Powerless if the Good are Unafraid"
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