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UO Weapons Mod
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Topic: UO Weapons Mod (Read 7434 times)
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dave-s
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UO Weapons Mod
«
on:
May 08, 2002, 01:44:47 pm »
Anyone interested in a Weapons mod for UO. Dont have much time to do things with it at the moment and if it doesnt get finished, with everyone looking towards GR it will never get used.
Mail me on
dave-s@freeuk.com
if anyone is interested.
«
Last Edit: January 01, 1970, 01:00:00 am by 1029654000
»
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Raven2367
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Re: UO Weapons Mod
«
Reply #1 on:
May 09, 2002, 08:05:38 am »
ill try and do what i can :-)
«
Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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dave-s
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Re: UO Weapons Mod
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Reply #2 on:
May 09, 2002, 01:17:40 pm »
Id have to send it direct as I cant get the zip file uploaded and its just over 4 meg.
Ive 1 or 2 things that I can see that need doing then Ill let you know.
Thanks
«
Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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Raven2367
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Re: UO Weapons Mod
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Reply #3 on:
May 09, 2002, 06:02:22 pm »
yeah cant wait!!! Y
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dave-s
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Re: UO Weapons Mod
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Reply #4 on:
May 12, 2002, 06:26:57 am »
Raven: Think Im ready to send. It is 4.8meg, plus a little, zipped up, around 14 meg unzipped.
Finaly understand why it wouldnt send
Its going to take me around an hour to upload so I have to pick a resonable time to do it. Ill post again once its done.
The Weapon which started it all
http://home.freeuk.com/dave-s/seburomn23.jpg
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dave-s
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Re: UO Weapons Mod
«
Reply #5 on:
May 12, 2002, 06:24:58 pm »
Raven: forget that the upload isnt working, its making the zip 2.7 meg and corrupting it, Ill have to figure out another way. Mail me if you have any ideas.
«
Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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dave-s
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Re: UO Weapons Mod
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Reply #6 on:
May 16, 2002, 06:51:34 pm »
Problems, Problems, If it isnt the FTP prog playing up its the stupid Virus. The mod seems to be untouched so when I get things fixed Ill try and upload again
«
Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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dave-s
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Re: UO Weapons Mod
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Reply #7 on:
May 27, 2002, 01:27:39 pm »
Just wondering if Raven and Coco got the link?
«
Last Edit: January 01, 1970, 01:00:00 am by 1029654000
»
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OveRt FoX
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Re: UO Weapons Mod
«
Reply #8 on:
May 27, 2002, 07:25:18 pm »
hey, if really think another UO mod would be good.. make this one crazy... designed for multi but... good on single too... i think a mod in which "ANGRY HICK FARMERS GO CRAZY AND HOLD THIER FAMILIES HOSTAGE WOULD BE NICE.." something more... domestic.. i feel people are tired of the SUPED up idea with RDG and tho crazy ass uniforms... perhaps if you made levels that were small like railroad.. and just put a simple one or two story suburban house with a white picket fence.. and some police cars surrounding the house and perhaps ad in a weapon the alows you to fire smoke grenades into the building... heh.. yes i have thought about this for a long time... it wouldnt that hard to do... all you would have to do is use the "rocket launcher" game physics for the m-74 or OICW, or m203... which is ( click and it blows up..) and instead of creating the explosion affect.. create the 2 minute smoking affect... simple as that... and if you were shot at.. should probably do as much damage as a beanbag round...
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Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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dave-s
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Re: UO Weapons Mod
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Reply #9 on:
May 28, 2002, 02:47:23 am »
OveRt FoX: Never got into modding that deep, weapons only with a few new characters and It will probably never be released anyway as Im still not happy wiht this version, plus Im losing interest with UO
«
Last Edit: January 01, 1970, 01:00:00 am by 1029654000
»
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WardenMac
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Re: UO Weapons Mod
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Reply #10 on:
May 28, 2002, 07:25:26 pm »
Overt you from Arkansas?
«
Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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dave-s
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Re: UO Weapons Mod
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Reply #11 on:
June 05, 2002, 06:48:38 pm »
Raven: Had time to play with it yet?
Got some new sounds for 1 or 2 of the guns
«
Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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Raven2367(currentlynotlog
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Re: UO Weapons Mod
«
Reply #12 on:
June 06, 2002, 06:40:56 am »
Yeah I played it and its realy good. Im sorry to say DTD mods are better but noone beats them. But its a great mod. when will the "not beta" version be available.
«
Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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dave-s
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Re: UO Weapons Mod
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Reply #13 on:
June 06, 2002, 12:59:40 pm »
No idea when Ill sort it out.
Have you noticed anything which needs doing?
«
Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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Raven2367
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Re: UO Weapons Mod
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Reply #14 on:
June 06, 2002, 03:33:23 pm »
i found a minnimal thing..... you wrote something about one weapon twice. ill check out wich one it was :-)
«
Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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dave-s
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Re: UO Weapons Mod
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Reply #15 on:
June 09, 2002, 07:23:24 am »
Anyone else want to have a go, Im getting a little fed up with UO, and my machine needs an upgrade before I can touch GR.
Rave: Ill mail you the updated sounds and kit files for the SAW and case gun, plus new mag reloading sounds.
«
Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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Raven2367
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Re: UO Weapons Mod
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Reply #16 on:
June 09, 2002, 03:40:05 pm »
yeah sounds good:-)
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Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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WardenMac
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Re: UO Weapons Mod
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Reply #17 on:
June 09, 2002, 04:53:45 pm »
Dave when you ask if anyone wants to have a go, you mean will someone else test it? if so, send me the link. Ill look it over
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Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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dave-s
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Re: UO Weapons Mod
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Reply #18 on:
June 09, 2002, 05:18:12 pm »
More like does someone want to see if they can add to it, Ive got primaries and secondaries and 4 new characters needs more but I havent got the time.
Ill send you the link once Ive updated the files.
Thanks
«
Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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WardenMac
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Re: UO Weapons Mod
«
Reply #19 on:
June 09, 2002, 06:36:27 pm »
Ok, I see. I have many models you can have if ya want them. Ill send you some files when I get the mod. Ill have to dig them out, hehe. Havent made anything for UO since RDG. But you can have any ya want bro
«
Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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