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Author Topic: Forget about Havok, meet Ageia  (Read 7470 times)
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Civrock
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« Reply #20 on: May 07, 2005, 03:04:24 pm »

that's why i posted the link right above the quote... Roll Eyes
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« Reply #21 on: May 07, 2005, 03:47:45 pm »

bloody hell sorry civic i think im blind. Interesting article, mix of depressing and optimistic - nasty to see that Piracy is the biggest threat to the mac gaming market, and probably a 'kill two birds with one stone' situation by stopping the piracy the companies would make more sales, and therefore have more money and a bigger chance of being able to pay for the middle-ware.
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« Reply #22 on: May 07, 2005, 04:58:12 pm »

Piracy would be dead if there was a more connected serial number infrastructure.
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« Reply #23 on: May 10, 2005, 11:39:55 pm »

Just a minor clarification, Ageia is UE3... at least the physics side of it. So yea, I hope for the PCI-X PPUs or even a GPU/PPU configuration that goes through AGP (8X). They need to realize doing PCIe only would shut out every mac.
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« Reply #24 on: May 11, 2005, 10:56:55 am »

Argh your impossible myst Wink  Yes the U3 engine uses Agela - so when you saw (if you did see) the demo etc of the U3 engine with the avalanche of boulders etc - well that was the Agela Physics engine in the U3 Engine. - so there is support for the PPU built right in.

IM gussing Apple is going to have to move from AGP to PCI-E with the future appearances of the G5's etc - because if Nvidia and ATI move that way with their top cards, apple sure isn't going to want their top line macs missing out (especially when they are increasing the inporance of the GPU in the OS - and although Tiger ships with Quartz Extreme 2 turned off by default, im guessing as soon as the GPU chips beef up and we start seeing 512 cards etc, then they'll be turning it on and we'll be reaping the benifits Smiley
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« Reply #25 on: May 11, 2005, 10:06:20 pm »

PCIe is a gimmick. AGP 4X is yet to even near its potential but yea, the myth will always win. Damn corporations.
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« Reply #26 on: June 17, 2005, 06:44:44 pm »

New Q & A Session with some of the guys from Ageia, worth a read Smiley
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« Reply #27 on: July 28, 2005, 07:02:34 pm »

another interesting article just arrived: http://techgage.com/review.php?id=2038
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« Reply #28 on: July 28, 2005, 07:18:08 pm »

Note worthy is the addition of PhysX to the PS3 features list. X360 is quickly becoming the looser.
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« Reply #29 on: July 28, 2005, 07:20:46 pm »

yep thats a big win for them. Im getting the feeling these guys are really going to knock havok sideways - they are getting the big guns supporting them and the addition of the PS3 is a massive boon
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« Reply #30 on: July 28, 2005, 07:35:37 pm »

Ageia in Apple's BTO section for mactel!
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« Reply #31 on: October 21, 2005, 07:41:30 pm »

Thought it was worth bumping this topic back up... partially because i just remembered (after reading about the slew of big games titles heading the PC way in time for christmas) that the Ageia PPU card is actually meant to be turning up before the end of the year... and i think what happens with this card/ and its inpact on gaming could be extreamly interesting!
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« Reply #32 on: November 10, 2005, 11:33:54 pm »

the latest q & a on the ghr3 site says devs use havok and novodex for the pc version.

http://www.ghostrecon.com/uk/newspost.php?id=13950

novodex is agaia: http://www.ageia.com/products/physx.html

but this doesn't look like it's instantly mac compatible.
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« Reply #33 on: November 10, 2005, 11:47:13 pm »

Heh, they said pretty much the same thing in another Q&A a few months ago:

http://www.damnr6.com/yabbse/index.php?topic=8725.msg123320#msg123320
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« Reply #34 on: January 18, 2006, 08:19:55 pm »

Destineer Studios Supports AGEIA PhysX Technology in its Next-Generation Games

Destineer partners with physics engine maker Ageia

http://www.destineerstudios.com/


w00t!
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« Reply #35 on: March 21, 2006, 03:39:44 pm »

http://www.ageia.com/downloads/Airtight/DivxPhysxAirtight720x400.wmv

If you want to get an idea of real Physics Processing Power get watch this video - most inpressive is the plane crash footage at the end of the video... bloody awsome Smiley and it beats the physics from Half Life2 without doubt! Cheesy
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« Reply #36 on: March 22, 2006, 03:48:24 pm »

Its all starting to happen!! www.ageia.com just got a new look and lots of updated info.. including this that basically shows that the new PPU's are ready and shipping!!! Now all i need is the 'mac support' news and the list of mac games that are going to make this beast fly! Cheesy

.. including (of course) GRAW (GhR3) = http://physx.ageia.com/footage.html
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« Reply #37 on: May 11, 2006, 11:40:29 pm »

Quote
As reported by MacWorld, PhysX engine maker Ageia has put the Macintosh PhysX hardware card on hold for the time being.

At this year's E3 Gaming Expo, Ageia has a large booth to show just what their new technology can do and the plans to support over 100 new games that are being released in the upcoming months.

"PhysX" works similar to how a video card accelerates graphics, only it crunches the mathematical calculations for in-game physics.

The physics engine itself is already used in OverTheEdge’s Mac OS X-native game development engine Unity, however the hardware acceleration won't be seen for a little while longer.

Here is what Ageia's vice president of content acquisition told Macworld:
Kathy Schoback instead said Ageia is waiting for the right time and the right opportunity to bring more emphasis to Mac gaming, and pointed out that the Mac platform isn’t the only one that Ageia has had to put on hold as the young company establishes its technology in the marketplace.
The Ageia PhysX card was officially launched this week for the PC with an approximate price tag of $300 from companies such as BFG and ASUS.

Hopefully this technology will arrive sooner than later for the Mac. Click on the link below to read the full article from MacWorld.

Typical i guess... then again the reviews i read at Anandtech weren't exactly mind blowing -
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« Reply #38 on: May 12, 2006, 01:02:43 am »

They will be destroyed by ATI and NVIDIA including onboard (GPU board) PPUs; maybe some value will finally be added to the price bloated GPUs.
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"There's room at the top they are telling you still. But first you must learn how to smile as you kill"
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« Reply #39 on: May 15, 2006, 06:23:18 pm »

I'd rather have two different cards then one big bloated graphics card.
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