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Author Topic: Rainbow Six 3:: In game proof of high fps...  (Read 9793 times)
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Mr. Lothario
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« Reply #40 on: December 31, 2003, 12:36:54 am »

hmmm aren't these screens from a PC?

@Joka: the CacheSizeMegs settings have almost no effect on the FPS in UT2k3, so in RvS the matter won't be very different. Epic even suggests that you leave this setting at 32MB for UT2k3.

Elan

     AFAIK, increasing the CacheSize has absolutely no effect on FPS. It does, however, shorten the initial level-loading time. I bumped mine up from the default 32 to 96, and my level loads got around 20-30 seconds shorter. They're still long, but not miss-the-first-round long anymore.
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« Reply #41 on: December 31, 2003, 01:44:57 am »

Maybe its just me again but...

How come the maps load faster when the server changes map (you know the "waiting for server response"). Where as the first time you join the room, you first load the map for ages and then you still get the "waiting for server response"...
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« Reply #42 on: December 31, 2003, 04:07:55 am »

News from Revolt: (woot)

He is alive. He will post soon. He has seen this thread recently.

time to  Tongue Roll Eyes soon!!!!! Wink Wink Wink Wink Grin Smiley
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« Reply #43 on: December 31, 2003, 06:58:17 am »

I have a low end machine.

G4 1ghz w/1gig vram and ATI 8500 w/64mb vram.


I'm sorry voodoo, but that's hardly a "low-end" machine.

You want a "low-end" machine? How about my iMac:

G4 700 mhz w/640 mb ram and Geforce 2 MX (32 mb)
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« Reply #44 on: December 31, 2003, 09:14:46 am »

The game was built for ATi's though right?
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« Reply #45 on: December 31, 2003, 11:45:35 am »

Hell i aint gonna fork out ?30 for a sweet new game and play it looking like that!?! Christmas there are freeware games that look better than that, has he messed about with the files or is that just the settings on the lowest possible levels?
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« Reply #46 on: January 02, 2004, 08:25:31 pm »

Revolt: You have 24 hours to reveal this information if it in fact exists.

Then the castration begins...



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And shepherds we shall be, for thee my lord for thee.
Power hath descended forth from thy hand, that our feet may swiftly carry out thy command.
So we shall flow a river forth to thee, and teeming with souls shall it ever be.
In nomine Patris, et filii, et spiritus sancti.
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« Reply #47 on: January 03, 2004, 06:28:41 am »

well I tried to type it all here but better yet view it on our site...as my message was too long....check our forums

http://www.the-one-clan.com

its all here
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« Last Edit: January 03, 2004, 06:29:27 am by Revolt » Logged

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fishy
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« Reply #48 on: January 03, 2004, 06:56:38 am »

I went to the site Revolt mentioned.  I couldn't find any info.  Did anyone else have better luck?  Is he having more fun on our expenses?
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« Reply #49 on: January 03, 2004, 07:00:16 am »

no there is a lot of good stuff there...just gotta look a little closer:

http://www.the-one-clan.com/forum/viewtopic.php?t=32
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« Reply #50 on: January 03, 2004, 07:00:24 am »

Wait,

I found it.

It's here:

http://www.the-one-clan.com/forum/viewtopic.php?t=32
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« Reply #51 on: January 03, 2004, 07:13:56 am »

What a scam. My FPS maxes out at 57... AT THE WAITING FOR SERVER SCREEN!


Lies.
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And shepherds we shall be, for thee my lord for thee.
Power hath descended forth from thy hand, that our feet may swiftly carry out thy command.
So we shall flow a river forth to thee, and teeming with souls shall it ever be.
In nomine Patris, et filii, et spiritus sancti.
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« Reply #52 on: January 03, 2004, 08:39:44 am »

if it maxes at 57fps then try to up your refresh rate above 60mhz
thats why your capped
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Mr. Lothario
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« Reply #53 on: January 03, 2004, 10:26:11 am »

     Or just disable vsync for the same effect.
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« Reply #54 on: January 03, 2004, 06:05:01 pm »

I found a somewhat small-significant boost by rev's ideas (depending on the map and # of players.)
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« Reply #55 on: January 04, 2004, 02:56:22 am »

Yes, I found Revolts exact post on the internet that was posted by someone else long ago. Maybe you should give that person some sort of credit in your post Revolt? In any case it is a very helpfull post Revolt.


btw: here it is.... http://pages.infinit.net/rsclanqc/tweaking.htm
« Last Edit: January 04, 2004, 02:57:37 am by .:VooDoo:. » Logged

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« Reply #56 on: January 04, 2004, 04:01:06 am »

voodoo, he said in his post that the stuff in BOLD is what he added, and the rest was from somewhere else.  Relax.
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« Reply #57 on: January 04, 2004, 05:40:27 am »

Yeah it is from other site..but some stuff is not..and my comments wil help...I think////

either way ... Kill on my brothers
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« Reply #58 on: January 04, 2004, 07:40:17 am »

voodoo, he said in his post that the stuff in BOLD is what he added, and the rest was from somewhere else.  Relax.

Relax huh? When you climb on down from your high horse Splinter why dont you read my post again. I got your "Relax" right here buddy.
« Last Edit: January 04, 2004, 07:48:46 am by .:VooDoo:. » Logged

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« Reply #59 on: January 04, 2004, 02:57:07 pm »





Did the revolt guide and this is how it looks like now, cept i changed the maxtextureLOD to 3 where as he suggested 8 and the default is 12.

Anyway, now i have somewhat acceptable framerates and in  exchange the game looks worse than quake1. These screenshots were taken when i was hosting a game alone, no AI and no other players...sooo.....whos up for another season of GhR?  Grin
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