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frostbite 1.3
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Topic: frostbite 1.3 (Read 9559 times)
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S.p.i.d.e.r.
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Chasing a trail of smoke and reason.
Re:frostbite 1.3
«
Reply #20 on:
October 25, 2003, 05:06:40 pm »
Actually. I have used Tim Leary's Frostbite 1.3 updater weeks ago, I just installed into a blank directory and did a manual replace, and it works perfectly.
It is not the installer, it is the user, in this case.
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e?e G??nk
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Allah wakbar
Re:frostbite 1.3
«
Reply #21 on:
October 26, 2003, 01:35:15 am »
the problem appears to other friends as well.
When they host, they can choose the weapons, but guests always have the AK74 with binoculars or something. And in the soldier selection i have 4 rifleman, 4 snipers, 4 support & 4 demo.
It's completely screwed up. I see a sniper skin guy and it says "demo expert" and i can pick M4 even if the skin guy is still holding a sniper gun. Very funny. Well, i forget Frostbite, but i remember it was fun to play.
I may go back to Ghost recon 1.0 to test...
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Tim Leary:SOG
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Re:frostbite 1.3
«
Reply #22 on:
October 26, 2003, 07:21:53 am »
Quote from: e?e G??nk on October 26, 2003, 01:35:15 am
the problem appears to other friends as well.
When they host, they can choose the weapons, but guests always have the AK74 with binoculars or something. And in the soldier selection i have 4 rifleman, 4 snipers, 4 support & 4 demo.
It's completely screwed up. I see a sniper skin guy and it says "demo expert" and i can pick M4 even if the skin guy is still holding a sniper gun. Very funny. Well, i forget Frostbite, but i remember it was fun to play.
I may go back to Ghost recon 1.0 to test...
Goonk:
Are your hosting friends using modded weapons? If so that's your culprit right there.
I know the first problem of which you speak, if it is getting binoculars instead of sensors - that is not a frostbite 1.3 problem at all - I have seen it elsewhere.
There's definitely something wrong with how things were installed or modded. I suggest going back to default kits and weapons for Origmiss/mp1/mp2.
Problem 2 that you mention sounds also like a bad installation or custom modding of kits and weapons.
It only takes one wrong or illegal character sometimes in a modded weapon or kit to throw something out of whack.
That's all I can think of since I have seen similar to this before and heard of it - but i don't experience it at right now as I don't mod my kits/weapons any more. There's also dozens of people I've hosted for that don't have a problem either.
I dunno really. I think all the bases have been covered. Updating from 1 to 1.1 then 1.1 to 1.3 and pointing my manual installers to the right place....
Perhaps the best thing is for somebody to combine all the updates together and offer a full 1.3 version download.
«
Last Edit: October 26, 2003, 07:29:45 am by =F= Tim Leary
»
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e?e G??nk
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Allah wakbar
Re:frostbite 1.3
«
Reply #23 on:
October 26, 2003, 03:01:46 pm »
Quote from: =F= Tim Leary on October 26, 2003, 07:21:53 am
Quote from: e?e G??nk on October 26, 2003, 01:35:15 am
the problem appears to other friends as well.
When they host, they can choose the weapons, but guests always have the AK74 with binoculars or something. And in the soldier selection i have 4 rifleman, 4 snipers, 4 support & 4 demo.
It's completely screwed up. I see a sniper skin guy and it says "demo expert" and i can pick M4 even if the skin guy is still holding a sniper gun. Very funny. Well, i forget Frostbite, but i remember it was fun to play.
I may go back to Ghost recon 1.0 to test...
Goonk:
Are your hosting friends using modded weapons? If so that's your culprit right there.
I know the first problem of which you speak, if it is getting binoculars instead of sensors - that is not a frostbite 1.3 problem at all - I have seen it elsewhere.
There's definitely something wrong with how things were installed or modded. I suggest going back to default kits and weapons for Origmiss/mp1/mp2.
Problem 2 that you mention sounds also like a bad installation or custom modding of kits and weapons.
It only takes one wrong or illegal character sometimes in a modded weapon or kit to throw something out of whack.
That's all I can think of since I have seen similar to this before and heard of it - but i don't experience it at right now as I don't mod my kits/weapons any more. There's also dozens of people I've hosted for that don't have a problem either.
I dunno really. I think all the bases have been covered. Updating from 1 to 1.1 then 1.1 to 1.3 and pointing my manual installers to the right place....
Perhaps the best thing is for somebody to combine all the updates together and offer a full 1.3 version download.
1) i am not using a single moded weapon/kit/hero/mission
2) i have been using a newly installed ghost recon. I haven't used a single file from my old ghost folder. I had to set my preferences/keys again... and i updated it to the latest version (updater 1.0.3 furnished by game ranger). Then i installed Frostbite (i downloaded it again from the official frostbite site which links to the DAMN R6 version by the way). Then i updated it to 1.1 then 1.3.
note that either 1.1 or 1.3 have problems in hosted games.
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*DAMN Mauti
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Re:frostbite 1.3
«
Reply #24 on:
October 28, 2003, 01:41:10 pm »
Did you also experience the same issues on other Frostbite hosts than Sturm's one!?
Where only the weapons selection affected or also the camo selection!? Did it show 8 different camo's per player class(rifleman, support,...)?
Bye,
Mauti
ps: gonna check it again but I didn't experience any issues yet except on Sturms host.
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recon
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Re:frostbite 1.3
«
Reply #25 on:
November 03, 2003, 05:18:16 am »
i have now island thunder for mac
i reinstalled all, placed Mp2 in the modarea and then i started
after playing island thunder i reinstalled frostbite and updated it
CAMPAIGNS dont function
other stuff as quickgame or MP functions well
but not a single campaign - doh
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BTs_Ch A oS
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Die!! Die!!
Re:frostbite 1.3
«
Reply #26 on:
November 03, 2003, 07:54:51 am »
Mauti, if you read your previous posts in this thread you state that it was SignTist's host which had the Frostbite inconsistencies. I have rarely (only twice) hosted at all--and have never hosted Frostbite (although I love it)!!!!! I assume you are just mixing the top two GhR idols around, lol! Have a good one Mauti--I'll see ya on GR,
PS>--My new name is "Ch A oS" and my old name was "ST u RM"
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*DAMN Mauti
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Re:frostbite 1.3
«
Reply #27 on:
November 03, 2003, 08:40:16 am »
Hi Recon,
did you try out if your conversion of Island Thunder works fine!? Test this first and then FB again. IF it still doesn't work please post your .lke log file here.
Bye,
Mauti
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recon
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Re:frostbite 1.3
«
Reply #28 on:
November 07, 2003, 10:53:03 am »
i played it one time trough, but i used the {DTD_IDF}-mod, instead of the weapons, i luve them, afterwards frostbite doesnt function
now i play again with a clean mod-folder
no mods, only DS, IT and Frostbite is in the folder now
i post here if im through again the next few days, thx
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recon
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Re:frostbite 1.3
«
Reply #29 on:
November 08, 2003, 12:25:46 pm »
ok, mauti
i have a clean mod-folder, mp1, mp2, origmiss and frostbite (no other mods are on)
i played through island thunder, finished and and started frostbite, deactivated island thunder as you mentioned it:
here is the logtext:
***** User's system configuration *****
CPU: 268
RAM: 1152 MB
O/S: 2338
Ghost Recon (RELEASE) version = 1.4.0.0(0)
HAL (hw vp): : Mac OS A1R5G5B5
RSFILEDATA: FindFile could not find file ike_fx_fire_type2.rsb
Cannot read ike_fx_fire_type2.rsb
RSFILEDATA: FindFile could not find file lighthalo_effect3.rsb
Cannot read lighthalo_effect3.rsb
RSFILEDATA: FindFile could not find file .rsb
Cannot read .rsb
RSFILEDATA: FindFile could not find file \mods\frostbite\save\game\alaska.csf_bin
RSFILEDATA: FindFile could not find file .rsb
Cannot read .rsb
SOUND: Cannot Find: FB0_briefing.wav
RSB: \mods\frostbite\textures\mag_top.rsb, cannot generate mip maps for non-power of two image.
RSB: \mods\frostbite\textures\mag_top.rsb, cannot generate mip maps for non-power of two image.
RSB: \mods\frostbite\textures\mag_top.rsb, cannot generate mip maps for non-power of two image.
Loading map \mods\frostbite\map\radar base.map
RSFILEDATA: FindFile could not find file ground.rsb
Cannot read ground.rsb
RSFILEDATA: FindFile could not find file new terr.rsb
Cannot read new terr.rsb
RSFILEDATA: FindFile could not find file m15_redsquare_dn.rsb
Cannot read m15_redsquare_dn.rsb
RSFILEDATA: FindFile could not find file .rsb
Cannot read .rsb
lets see, what we can make, thx
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recon
Guest
Re:frostbite 1.3
«
Reply #30 on:
November 08, 2003, 03:51:31 pm »
***** User's system configuration *****
CPU: 268
RAM: 1152 MB
O/S: 2338
Ghost Recon (RELEASE) version = 1.4.0.0(0)
HAL (hw vp): : Mac OS A1R5G5B5
RSFILEDATA: FindFile could not find file ike_fx_fire_type2.rsb
Cannot read ike_fx_fire_type2.rsb
RSFILEDATA: FindFile could not find file lighthalo_effect3.rsb
Cannot read lighthalo_effect3.rsb
RSFILEDATA: FindFile could not find file .rsb
Cannot read .rsb
RSFILEDATA: FindFile could not find file .rsb
Cannot read .rsb
SOUND: Cannot Find: FB0_briefing.wav
RSB: \mods\frostbite\textures\mag_top.rsb, cannot generate mip maps for non-power of two image.
RSB: \mods\frostbite\textures\mag_top.rsb, cannot generate mip maps for non-power of two image.
RSB: \mods\frostbite\textures\mag_top.rsb, cannot generate mip maps for non-power of two image.
Loading map \mods\frostbite\map\radar base.map
RSFILEDATA: FindFile could not find file ground.rsb
Cannot read ground.rsb
RSFILEDATA: FindFile could not find file new terr.rsb
Cannot read new terr.rsb
RSFILEDATA: FindFile could not find file m15_redsquare_dn.rsb
Cannot read m15_redsquare_dn.rsb
RSFILEDATA: FindFile could not find file .rsb
Cannot read .rsb
InventoryItem: Could not load model ?) Q?)Lfl
InventoryItem: Could not load model ?) Q?)Lfl
InventoryItem: Could not load model ?) Q?)Lfl
and this is how it looks like if i have island thunder on
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recon
Guest
Re:frostbite 1.3
«
Reply #31 on:
November 08, 2003, 04:00:25 pm »
and inbetween im waiting for your thoughts i reinstall frostbite and test vers. 1 without an update, then i will make one update, testing, and at least i will update the last version per hand without an installer and then lets see
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recon
Guest
Re:frostbite 1.3
«
Reply #32 on:
November 08, 2003, 11:14:50 pm »
***** User's system configuration *****
CPU: 268
RAM: 1152 MB
O/S: 2338
Ghost Recon (RELEASE) version = 1.4.0.0(0)
HAL (hw vp): : Mac OS A1R5G5B5
RSFILEDATA: FindFile could not find file ike_fx_fire_type2.rsb
Cannot read ike_fx_fire_type2.rsb
RSFILEDATA: FindFile could not find file lighthalo_effect3.rsb
Cannot read lighthalo_effect3.rsb
RSFILEDATA: FindFile could not find file .rsb
Cannot read .rsb
RSFILEDATA: FindFile could not find file .rsb
Cannot read .rsb
SOUND: Cannot Find: FB0_briefing.wav
RSB: \mods\frostbite\textures\mag_top.rsb, cannot generate mip maps for non-power of two image.
RSB: \mods\frostbite\textures\mag_top.rsb, cannot generate mip maps for non-power of two image.
RSB: \mods\frostbite\textures\mag_top.rsb, cannot generate mip maps for non-power of two image.
Loading map \mods\frostbite\map\radar_base\radar base.map
RSFILEDATA: FindFile could not find file ground.rsb
Cannot read ground.rsb
RSFILEDATA: FindFile could not find file new terr.rsb
Cannot read new terr.rsb
RSFILEDATA: FindFile could not find file m15_redsquare_dn.rsb
Cannot read m15_redsquare_dn.rsb
RSFILEDATA: FindFile could not find file .rsb
Cannot read .rsb
and this is now the listing after doing the updates per hand and not letting the installer go directly to the frostbite folder
damn, something is completely wrong . . .
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*DAMN Mauti
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Re:frostbite 1.3
«
Reply #33 on:
November 12, 2003, 11:22:04 am »
Quote
InventoryItem: Could not load model ?) Q?)Lfl
InventoryItem: Could not load model ?) Q?)Lfl
InventoryItem: Could not load model ?) Q?)Lfl
Hmmm. It seems that it can't find your blackhawk down model located in your MP2 folder. Look at your Ghost REcon Data/mods/MP2/Model/ folder if there is a file "v_blackhawk.pob". If it's not there this is the reason why your game crashes.
The other alerts can be ignored and doesn't make your game crash.
Bye,
Mauti
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recon
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Re:frostbite 1.3
«
Reply #34 on:
November 13, 2003, 12:40:55 am »
it is still there where it should be
if i play island thunder i get always the intro with the blackhawk before each new campaign
i did three complete new installs now, maybe try a fourth one ?
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*DAMN Mauti
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Re:frostbite 1.3
«
Reply #35 on:
November 13, 2003, 11:46:55 am »
No. There must be a fault somewhere else than in your IT conversion(but you say it works so ARG) because here FB works great. I just tried it yesterday and no troubles playing the first mission.
To sum up: your IT is working, you have the mods activated with Desert Siege on top of the list, then IT and then FB.
One last thing you can try is to delete the frostbite/map/radar_base/radar base.sht file. That could also be responsible for unknown crashes and the file will be generated on the fly again once you run the mission.
Hope this finally works,
Mauti
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recon
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Re:frostbite 1.3
«
Reply #36 on:
November 15, 2003, 12:10:50 am »
DAMN YEAH
its ok now
thank you
. . . heast, gschamster diener . . .
da freut sich grad' einer, see you
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*DAMN Mauti
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Re:frostbite 1.3
«
Reply #37 on:
November 15, 2003, 02:45:56 am »
Gern geschehen
Ciao machs gut,
Mauti
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