*DAMN R6
.:Navigation:| Home | Battle League | Forum | Mac Downloads | PC Downloads | Cocobolo Mods |:.

Welcome, Guest. Please login or register.
December 06, 2024, 06:45:15 am

Login with username, password and session length
Search:     Advanced search
One Worldwide Gaming Community since 13th June 2000
132955 Posts in 8693 Topics by 2294 Members
Latest Member: xoclipse2020
* Home Help Search Login Register
Pages: [1]   Go Down
Print
Author Topic: New Ghr Gametype.  (Read 6551 times)
0 Members and 1 Guest are viewing this topic.
PUNiSHER™
Full Member
**
Offline Offline

Gender: Male
Posts: 205



WWW
« on: November 21, 2006, 12:55:05 am »

For the new *DBL gametype how about something that combines siege and warzone.  You have the 2 siege bases and a warzone in the middle.  The game is played like siege but you have to control the central zone before you can take the enemy base. 

The other catch is that both siege bases remain invisible on the command map.  When your team takes control of the central base, the opposing teams siege base becomes visible on the command map.
Logged

*DAMN Mauti
Webmaster
God save the Royal Whorealots
*****
Offline Offline

Gender: Male
Posts: 4879



WWW
« Reply #1 on: November 22, 2006, 01:09:04 pm »

I like the idea and I think it should also be possible to do. The only problem I see with it, is that you gonna need larger teams. So 3vs3 cbs are probably to less player to take the wz, cover the wz and then also conquer the opponent's zone.

Or do you only have to take the wz once and can lose control again?

Bye,

Mauti
Logged

*DAMN: One Worldwide Gaming Community
since 13th June 2000
www.damnr6.com | army.damnr6.com
10 last played songs - CLICK ME!
PUNiSHER™
Full Member
**
Offline Offline

Gender: Male
Posts: 205



WWW
« Reply #2 on: November 22, 2006, 10:40:49 pm »

You can lose control of the warzone so you need to re-gain control in order to take the enemy base.
« Last Edit: November 22, 2006, 10:45:29 pm by PUNiSHER™ » Logged

Pages: [1]   Go Up
Print
Jump to:  



 Ads
Powered by SMF 1.1.7 | SMF © 2006-2007, Simple Machines LLC
Page created in 0.045 seconds with 18 queries.