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Long Filename texture problems
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Topic: Long Filename texture problems (Read 3680 times)
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Toby
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Long Filename texture problems
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on:
June 02, 2002, 07:39:51 pm »
Just a question, really - as we all know that long filenames from the PC side result in maps with some blank textures inattempted Mac conversions - but as OS X can support longer filenames, shouldn't it be possible to re-port those maps in VPC under OS X in order to keep the original names of the files and thus keep all the original textures - am I making sense? I don't have VPC for X otherwise I'd try it.
Just wondering...
Toby
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Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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jn.loudnotes
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Re: Long Filename texture problems
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Reply #1 on:
June 03, 2002, 11:40:43 am »
Sounds like a good idea, but since the game still only plays on OS 9, it wouldn't work. The files would have to be transferred back over to OS 9, and their names would then be truncated. I can't really think of a workaround for that...
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Last Edit: January 01, 1970, 01:00:00 am by 1029654000
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