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Regarding Unlocked Heroes
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Topic: Regarding Unlocked Heroes (Read 1823 times)
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Lupus
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Wuff!
Regarding Unlocked Heroes
«
on:
March 14, 2003, 05:06:14 pm »
I do not understand everything I know about Unlocked Heroes.
I see: unlocked_heroes.xml, unlocked_heroes+.xml and d_unlocked_heroes.xml in my Ghost Recon (GR) Data file. I am trying to figure out if these files are used by Mods as well as the basic Ghost Recon software or if the Mods maintain their own hero/specialist file or if the Mods just alter the GR characters or what... Maybe each mod handles hero/specialists differently.
One mod I have says that x,y,z...... GR characters must be enabled for their "Specialists" to function. Can I or should I manually enable specific characters to enable mods to function as designed? One mod Black Sun appears to have its own Heroes file. I believe it says to put it in the GR file to enable thier heroes, which I tried to do with no observable results.
I sure would like to hear about anything anyone has to say that might explain how these hero/specialist files work, especially in relation to mods.
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MastaKilla
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Re:Regarding Unlocked Heroes
«
Reply #1 on:
April 18, 2003, 10:17:21 pm »
ok delete that unlocked_heroes=.xml becuz that shouldnt be there and yea the mods use there own files they r located in the mods folder
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