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SNiPeR9x
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« on: February 28, 2004, 01:17:21 am »

 Smiley Hi Coco!
I'd like to congratule you at all and your whole Staff.
You made a nice Mod, as usually.
You guys have too efforts and very very hard-working. So, all gamers and visitors from DTD website should be proud of having a "Game Producer" or maybe "Mod Producer"(as you want hehe) for Rogue Spear/Ghost Recon game-style.
So, here's the message.
Congratulations. And thank's for doing so nice job and also teaching us when we were just rookies in modification theme.

Bye  Cool
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>Rogue Elite Mods Central 2003
http://roguelite.tripod.com/
Cocobolo
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« Reply #1 on: February 28, 2004, 09:45:44 pm »

Thanks a lot Sniper. We do work hard, everybody does a ton, and I appreciate your compliments. One of the best things for me as a modder is to watch people that I may have helped out in their early stages, progress and grow as modders.

 When I started out I asked for help from the prominent guys at the time, and some helped, some didn't. I'll always appreciate what the ones that did help, did for me.

Thanks again!
Coco
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DTD Pro Mod Team
Cocobolo Ops Modifications
http://www.planetrainbowsix.com/dtd




SNiPeR9x
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« Reply #2 on: February 29, 2004, 02:58:44 am »

You're welcome. You really do not need to thank me. We should thank you.
But when did you really started doing so? When you started, you did know how to use 3DS Max?
And how did you learn all this things: how to put the weapons exactly on the character's hands?

Bye.
You can standby me always, right?  Cheesy
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>Rogue Elite Mods Central 2003
http://roguelite.tripod.com/
Cocobolo
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God bless the freaks
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« Reply #3 on: March 02, 2004, 07:33:54 pm »

It's been a crash sourse from the beginning. I knew some basic photoshop, and started making skins.
 After me and Cobra linked up, the need for weapon models became important and I basically learned 3dstudio Max while working on the HKITD mod. I think it took us 3 months, I did over 120 models, lol. Everything was new to me, and I just remember how much fun I had learning what I could do with these games. I read every tutorial I could find and even asked modders from other games for tips.

It's funny because in school, I hated studying and anything that didn't come easy to me was a pain in the ass, I just didn't have a lot of motivation. With modding, it's so complicated, and one mistake can ruin the mod, but the motivation of the final product, knowing thousands of people will enjoy it, easily pushes me through the tough spots.
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DTD Pro Mod Team
Cocobolo Ops Modifications
http://www.planetrainbowsix.com/dtd




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