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VBS1
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Topic: VBS1 (Read 16805 times)
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ogre_h
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Re:VBS1
«
Reply #20 on:
September 23, 2004, 05:34:10 am »
I finally killed my old Thrustmaster rig, so flying is real tough now.
I guess I'll have to shell out the big ones and grab their new HOTAS.
At least these stick lasts forever. If my F16FLCS was USB I'd still be using it. That and having enough room in the APT.
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"Evil is Powerless if the Good are Unafraid"
R. Reagan
Cobra6
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Re:VBS1
«
Reply #21 on:
September 24, 2004, 02:40:24 am »
Ok...just sent the money via paypal....hope it does not take that long
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Whisper_44
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Re:VBS1
«
Reply #22 on:
September 24, 2004, 05:03:54 pm »
Cobra I'll send you a recap on Instilation, it can get a bit tricky, took me 2x to get it right....
In the meantime - where's Oger_h - do you fly in OFP with the stick? I'm having troubles with the keyboard, not as responsive as I'd like?
AH1z
Delta Machine Gunner - Mk46 Mod0 - things is a Bullet Hose
Delta Machine Gunner & SFG Marksman (M4SPR-SD)
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ogre_h
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Re:VBS1
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Reply #23 on:
September 24, 2004, 05:17:30 pm »
@ Whisper
When it first came out I did, but then I swithced PCs (no more gameport) and residences and couldn't fit the stuff anymore. Its been so long I don't remeber if it was a better control fit. When I get a bigger place, I'm definately getting a Thrustmaster. I miss flight sims, and hell there's nothing like doing the Mechwarrior torso twist with rudder pedals. I almost never touched the keyboard in that game.
I can't figure out what OFP uses as a rudder. The keyboard sucks for flying. I don't know how to side-slip or anything. I just wind up doing strafing with the choppers. I always wind up crashing the jets. The ironic thing was that OFP and IGI both were built on flight sim engines, that's how they were able to creat such huge maps.
Nice Super Cobra by the by.
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"Evil is Powerless if the Good are Unafraid"
R. Reagan
Whisper_44
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Re:VBS1
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Reply #24 on:
September 24, 2004, 05:30:33 pm »
In VBS1 flight controls by default as as listed here -
Q - Altitude Up
Z - Altitude Down
A - Rudder Left
C - Rudder Right
Left & Rigth Arrows are Roll
Up and Down are Forward - Reverse
As I understand it you need to gain forward momentum to build up speed, but I can say that the "Littlebird" doesn't more forward very fast at all, I can almost run faster on the ground, I guess this is due to it's "low" wieght, doesn't build up the inertia..whatever - I'm having fun with this game like I never have before - the AI is Wicked smart, and I haven't even started learning how to script AI behaviors, I'm merely placing them on the map and giving them a "Combat Aware" behavior setting...let's just say they are kicking my ass more oftenthan not.
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WardenMac
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Re:VBS1
«
Reply #25 on:
September 25, 2004, 12:30:48 am »
Thats not very difficult vbs1 boy. When are we going to play?
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bugkill
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I'm a Paratrooper!
Re:VBS1
«
Reply #26 on:
September 25, 2004, 11:36:24 pm »
well, i just ordered my copy and i should have it next week. like i told whisper44, won't have much time with it
, but duty calls. i'm only spending $250 on the sim and i really don't worry about it. some people say that it is not worth it, but the guys that have it, say it is pretty good. i say "to each their own", i just hope that we are allowed or helped to change the limitations within the engine. i will try and use some of the maps that i have with resistance and work with ways of creating real world missions.
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Whisper_44
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Re:VBS1
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Reply #27 on:
September 29, 2004, 07:24:47 pm »
Hey Cobra - did the mail come yet?
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WardenMac
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Re:VBS1
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Reply #28 on:
September 30, 2004, 12:28:06 am »
surly he would have told us by now
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Whisper_44
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Re:VBS1
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Reply #29 on:
September 30, 2004, 12:49:06 am »
He could be laying low, learning
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Cobra6
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Re:VBS1
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Reply #30 on:
September 30, 2004, 04:48:57 am »
Have not got it yet....waiting
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WardenMac
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Re:VBS1
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Reply #31 on:
October 01, 2004, 12:27:01 am »
Whisper and I couldnt connect as usual. Hope we can connect to you.
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Whisper_44
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Re:VBS1
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Reply #32 on:
October 01, 2004, 12:48:33 am »
I agree - we need to get our connection issues resolved, we can't rely on the boys on the other side of the world to sustain our MP habit.
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Whisper_44
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Re:VBS1
«
Reply #33 on:
October 11, 2004, 02:26:08 am »
Some Photo Updates
Before AT4 Projectile
After Satchel Charge
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WardenMac
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Re:VBS1
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Reply #34 on:
October 11, 2004, 02:35:17 am »
Nice
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ogre_h
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Re:VBS1
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Reply #35 on:
October 11, 2004, 04:38:48 am »
He's gonna feel that in the morning
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R. Reagan
Whisper_44
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Re:VBS1
«
Reply #36 on:
October 11, 2004, 07:35:13 pm »
This game really is something else, I ordered my OFP:GOTY (OFP, Red Hammer, Resistance) from the UK on eBay last week, less than $30 USD shipped.
I can get 95-98% the OFP:R add-ons to work with VBS1, not pratical for MP missions, but, it opens up some serious SP - Editor fun for me.
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ogre_h
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Re: VBS1
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Reply #37 on:
January 10, 2005, 02:13:04 am »
What maps are you using?
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"Evil is Powerless if the Good are Unafraid"
R. Reagan
Whisper_44
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Re: VBS1
«
Reply #38 on:
January 10, 2005, 05:48:57 pm »
Other than the Core & Terrain 1 & 2 Maps, Afghanistan & Mau Samet, those are the only others that I have.
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Suicide_Commando
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Re: VBS1
«
Reply #39 on:
January 10, 2005, 09:26:39 pm »
Where'd you get the Afghanistan island from Whisper?
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