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Author Topic: US TAC MOD WEAPONS  (Read 3450 times)
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Cobra6
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« on: August 01, 2001, 02:22:27 pm »

Here they are..

H&K 53 A5N
H&K MP5 SD3
H&K MP5 A3
H&K 53k
H&K PDW
IMI UZI SMG
IMI MINI UZI SMG
Mossberg Compact
IMI Micro UZI SMG
IMI UZI PISTOL
SigArms P228
H&K 53 A5N
Colt M-16 A2
Colt M-203
Colt M-4
H&K UMP 45 SMG
H&K MP5 A3
H&K MP5 SD5
H&K 33A2
Spingfield Armory M-14
Remington 870
Remington 700
H&K USP 40 UTL
SigArms P229
Baretta Brigadier 96D
M-203 Attachment
Colt M16 A2
Colt M-4
MP5 A4-40
MP5 A4-40 SD
H&K 33 w/M79
M60 Machine Gun
Franchi SPAS-12
Stinger A/A Missle
S&W 357 Magnum
Sig Arms P226
Knight's SR-15MWS
CAR 15
Colt M16A1
Colt 9mm SMG
Talon 9mm SMG SD
H&K MP5 A3
H&K MP5 A3 SD
S&W 357 Magnum
Colt Delta Elite
H&K MP5A5
Steyer AUGP 9mm
Steyer AUGP 5.56mm
Steyer AUGP SD 5.56mm
Armalite AR-10
H&K USP 45 Match
Glock 17
DEA SR-16 SD
DEA 9mm Carbine
Sig 550 Assault Rifle
Sig 551 Carbine
H&K UMP 45 SD
FN P90 SMG
Para-Ordnance 16-40
FN Five-seveN Pistol
Para-Ordnance 10-45
Skorpion VZ 61
ZM Weapons LR-300
General Electric M-134
Tromix .458 Jack-Hammer
Wilson Combat TL-15
Colt AR-15 'Shorty'
Colt AR-15 w/'Masterkey'
FN F2000
USAS 12ga Shotgun
Bofors M136 AT-4
Wilson Combat KZ-45
12ga MasterKey
Ruger PC9 Carbine
SF Support Weapon
FN Forty Nine Pistol
Taurus 450t 45 Long Colt
Bren 10mm Pistol
Wilson Combat CQB 45
Magnum Research Lone Eagle
Ingram MAC 11
H&K SMGII
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Major McAdams
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« Reply #1 on: August 01, 2001, 07:09:58 pm »

Sounds great cobra, cant wait man. Sounds like this may be the best so far. Thx for you and coco's hard work man.
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« Reply #2 on: August 02, 2001, 01:11:30 pm »

Please oh please post it soon.
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« Reply #3 on: August 04, 2001, 12:13:33 am »

is that my rem 700 in there?
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« Reply #4 on: August 05, 2001, 06:40:43 am »

DROOLING...
This mod looks hot Cobra. Can't wait to check it out!
I also can't wait to see what spaceage stuff you are gonna make. Good job bro...
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« Reply #5 on: August 05, 2001, 06:45:19 am »

Cobra - which MOD will have the Land Warrior system in it??
« Last Edit: January 01, 1970, 01:00:00 am by 1029654000 » Logged

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Cobra6
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« Reply #6 on: August 05, 2001, 09:05:45 pm »


Quote

Cobra - which MOD will have the Land Warrior system in it??


I cannot find any decent pics of the Land Warrior system. Once I do I wll make it for the TAC MOD
« Last Edit: January 01, 1970, 01:00:00 am by 1029654000 » Logged
Cobra6
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« Reply #7 on: August 05, 2001, 10:56:01 pm »


Quote

Cobra - which MOD will have the Land Warrior system in it??


I hate to do this, but you guys have been great. Here is my version of the Land Warrior. Remember this pic is rather large, and in the game it will look different.
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« Reply #8 on: August 06, 2001, 03:45:06 am »

Sweet! So, will we be able to stick our guns around corner's now with out going around that damn corner? heh... awsome!

Romulus - Awaiting the Land Warrior...Keeps waiting...
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« Reply #9 on: August 06, 2001, 08:55:25 am »

I think I have some good landwarrior pics, I'll look around, but that composite is good. The model's gonna be fun Grin
« Last Edit: January 01, 1970, 01:00:00 am by 1029654000 » Logged

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Cobra6
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« Reply #10 on: August 06, 2001, 09:42:24 pm »


Quote

I think I have some good landwarrior pics, I'll look around, but that composite is good. The model's gonna be fun Grin

you know if you can find me just that big sight, I like this M4, so I could just add the sight system
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« Reply #11 on: August 06, 2001, 10:46:24 pm »

Quote


you know if you can find me just that big sight, I like this M4, so I could just add the sight system


damn dude! when are you gunna tell me if you can make it go around the corrner!?!
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« Reply #12 on: August 06, 2001, 11:21:11 pm »


Quote

Sweet! So, will we be able to stick our guns around corner's now with out going around that damn corner? heh... awsome!

Romulus - Awaiting the Land Warrior...Keeps waiting...


I wish! Sorry can't shoot around corners.
« Last Edit: January 01, 1970, 01:00:00 am by 1029654000 » Logged
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« Reply #13 on: August 06, 2001, 11:37:28 pm »

what will be the benefits of having the landwarrior scope then? a really good zoom? Multiple zooms? a heads up display? what will it do besides LOOK LIKE the landwarrior scope? mind you, it's a really good model, but i'm just not seeing the jist of the landwarrior scope in RS...
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Cobra6
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« Reply #14 on: August 06, 2001, 11:44:29 pm »


Quote

what will be the benefits of having the landwarrior scope then? a really good zoom? Multiple zooms? a heads up display? what will it do besides LOOK LIKE the landwarrior scope? mind you, it's a really good model, but i'm just not seeing the jist of the landwarrior scope in RS...
Embarrassed ? ? ? ? Huh Huh Huh


Unfortunately I cannot modify the RS engine, but I can modify the weapon reticule to simulate a scope such as the LW. What i did with the LW is similar to what AUM team did with there's. I added a rangefinder to the scope and midified the reticule. Multiple zoom is an option. 2.5x and 6.0x
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« Reply #15 on: August 07, 2001, 09:55:34 am »

Sounds good to me Cobra. I know you are hooking it up nicely, are ya going for an ultra high tech look... I can't wait for that
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« Reply #16 on: August 07, 2001, 06:01:17 pm »

romulus- i keep telling you that shooting around corners is impossible in the rs engine!anyway, the whole point of the scope ont the m4 is, that its actually a camera ttha feed its video images directly into a heads-up display on the soldiers helmet, also, it sends singnals and the video feed back to the command post so the commandercan coordinate every thing from there. what you could do, is make it have a range finder, multiple zooms, and maybe also work like a heart beat sensor! i dont know if you could pull that off though...
« Last Edit: January 01, 1970, 01:00:00 am by 1029654000 » Logged

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« Reply #17 on: August 07, 2001, 10:05:26 pm »

Quote

romulus- i keep telling you that shooting around corners is impossible in the rs engine!anyway, the whole point of the scope ont the m4 is, that its actually a camera ttha feed its video images directly into a heads-up display on the soldiers helmet, also, it sends singnals and the video feed back to the command post so the commandercan coordinate every thing from there. what you could do, is make it have a range finder, multiple zooms, and maybe also work like a heart beat sensor! i dont know if you could pull that off though...


I copy that Sheep, but I dont understand ho wcome possibly the gun cannot *lean* around the corrner (keys Q&E) like we do, but only the gun shows up... Maybe thats too hard... But it would be very tyte!
« Last Edit: January 01, 1970, 01:00:00 am by 1029654000 » Logged

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