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| | |-+  NED bug report. please post ONLY here
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Author Topic: NED bug report. please post ONLY here  (Read 12854 times)
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S.p.i.d.e.r.
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« Reply #20 on: January 05, 2004, 12:22:14 am »

Weapon balance is perfect, the only problem I am having is a minor one, some of the reticules have a center "dot" that does not exactly fit in with the closed pips, hrm, and the M4A2 Subdued for the rifleman has 40 rounds.
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Still
Riyker
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« Reply #21 on: January 07, 2004, 01:09:34 am »

I have installed all {DTD} no easy day mod files and 1.3 patch. And still crash to desktop, also when trying to play on internet the other players get booted out when selecting weapons.

I have latest updates, and drivers for all my hardware, Im running a p4 3.0, an audigy SC, and a ATI 128 pro graphics card.

My friend and I are having the exact same problem. Any word on this?  No other MODs installed, clean. Yet we can't host or join each other.
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XTRMN8R
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« Reply #22 on: January 07, 2004, 04:14:46 am »

I play with my brother and nephew, and we have the mods, so I know its not a mod conflict. When we deactivate the DTD we are able to play. So it has to be that mod. I (we) did the same as you by taking out all mods except for DTD and kept haveing problems. Hoefuly they will find the problem......Also I tried playing multiplayer by myself and get kicked back to desktop.

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grom
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« Reply #23 on: January 08, 2004, 01:30:30 am »



(A) Please make the guns more accurate im sick of guns that dont hit what i aim at.

(B) The triangle or dot should be in the center of the reticle pip so that when i put the triangle on the target i hit the target,

 
(A) Learn how to manipulate the weapons in the IGOR game editor

(B) this statment is only half correct, when using red-dot optics your statement is true, However when using a triangle ret. in an optic such as an ACOG the tip of the triangle is the point of impact so the triangle is correctly placed.

NO FLAME INTENDED JUST MY .02

I hear what your saying about fixing the guns myself to my specs and not going to argue about the reticles my only real main big problem with the mod is the frags chirping and some of the gun sounds chirp as well, i thought the frag prob was in the string file and i tried to fix it myself but it didnt work so if you could do that and maybe make a patch or something it would really be appreciated. Anything else i dont like you are correct i can fix the other things myself.
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Mephiskapheles
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« Reply #24 on: January 12, 2004, 02:44:49 pm »

I also have a problem with NED 1.3 kicking me back to the desktop.  It happens just after I select my guys and try to start mission 1.  

Quickmission works fine and I have yet to try a multiplayer game.

I have GR version 1.4 and have Desert Siege and Island Thunder installed.

Please let me know whats wrong as I really want to play this mod.

Thanks

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Cocobolo
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« Reply #25 on: January 14, 2004, 12:54:37 am »

Those of you who are having the CTD issues, please send me a copy of your IKE file in your GR folder. This file will describe the reasons for the CTD's. That can help us find an answer for you. I haven't had any CTD problems except for when starting mission 5 (limping jackal) in MP, because of the insertion intro sequence, but I'd like to see what you have going on.

As for the mod's performance in the normal missions, it should work perfectly and I have had no problems playing the standard missions whatsoever, or heard of anyone else having that problem. if you keep crashing, send me the IKE file with a description of the error you are having.

 I've got a mission set for MP in the works, which will be activated as a seperate mod and take priority over the full install. It's the same missions without the intro sequences which tend to make the crashes happen.

As for those of you with opinions on the weapons "feel" and rets, that's a personal preference issue, can't please everybody.

BTW Thanks Warpig Wink
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WARPIG
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« Reply #26 on: January 15, 2004, 12:50:51 am »

As for those of you with opinions on the weapons "feel" and rets, that's a personal preference issue, can't please everybody.

BTW Thanks Warpig  



No problem Cocobolo, i'd like to thank you and the rest of the team for a kick@$$ Mod

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« Reply #27 on: January 19, 2004, 05:54:01 am »

My comment was not aimed at the beautiful and well done reticules, just a slight misplacement that was apparent when the pips were completely closed in.
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Still
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« Reply #28 on: February 03, 2004, 04:09:29 am »

Quote
Known issues that are probably related to individual hardware or game settings:
>Visibility problems on mission 3? This is not something really inherent in the mod, but must be adressed with the individual's settings on their machine. Nothing can be done from our end.

Well I for one am seriously diggin' this mod, however I can't make the jump to back to an nVidia card, has anyone fingered out the settings that need to be tweaked to resolve these visual issues on #3 and I guess #6 (can't get by 3, can't see)?

H/P, Athlon XP 2600+(2.06GHz), 512MB DDR SDRAM, 120GH HD, XP Home, ViewSonic A90f+ UltraBrite(19"),  Radeon 9800PRO 128MB (Omega 2.5.14's), DirX 9b, SB AudigyGamer, 16x12.

The ATI card cost me 300 bones/4 a$$ beatings from my wife, so I gotta stick with it!

SINNER
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Nick Omregcik
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« Reply #29 on: February 08, 2004, 02:51:56 pm »


Just a short note to let you know that I enjoy your No Easy Day Mod.

I like a few others who have posted am having trouble with the graphics in mission 3.

I have a ATI 9700 Pro Video Card and am unable to play that mission at all.  Cannot even see my squad members in front of me.

Is there a way to turn off the night mission settings and play it in normal light?

Have tried adjusting the card settings with no luck.


Thanks for your help

Nick
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« Reply #30 on: February 08, 2004, 07:54:32 pm »

Hey Nick,
as you can see, I posted the same question a few days back. Until someone can respond with the needed info. I loaded #3 and when the mission starts I hit the "enter" key on the numeric keypad which opens the text window above the game window and typed in "autowin", hit the regular "enter" key then hit "esc" to close the text window.

I know it's kind of a bummer to skip that mission, but until we figure how to adjust our cards/monitors it's a way to proceed with that particular mod.

From what I understand #6 has the same issue, I'll be skipping it also.

Like I said before, it sucks 'cause this mod is no joke, I'd rank it right up there with TG 3.0/Frostbiite and I'd really like to experience every mission.

Anyway, just thought I'd let you know what my temporary work-around was.

SINNER
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Nick Omregcik
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« Reply #31 on: February 13, 2004, 04:05:25 am »

Sinner,

Thanks for the info on mission three.

Would really like to play it but would rather skip past and experience the rest of the missions rather than being stuck where I am now.

If ATI wasn't one of the two major manufacurers of video cards I would understand there possibly being an occasional
problem but this just shouldn't happen.

Anyway, I guess what it all comes down to is we downloaded the mod for free so we don't have a lot of room to complain.

Thanks again for the info.

Nick
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« Reply #32 on: February 14, 2004, 09:22:31 am »

Guys I have the same issue. I run a 9700 pro as well. To my knowledge, we havent experienced this before. I had to skip the mission as well, sorry
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Scout USVN
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« Reply #33 on: February 16, 2004, 10:52:13 pm »

Curious if you have received any reports on CTDs after selecting a sniper kit in MP? I am consistantly receiving a CTD after selecting any of the sniper kits with NED activated during MP... the mission will proceed to load but crashes right before the mission begins. Any light?

P4 2.8 Ghz
WinXP SP1
Radeon 9800XT 256MB
Sound Blaster Live!
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Scout USVN
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« Reply #34 on: February 22, 2004, 07:56:30 pm »

Curious if you have received any reports on CTDs after selecting a sniper kit in MP? I am consistantly receiving a CTD after selecting any of the sniper kits with NED activated during MP... the mission will proceed to load but crashes right before the mission begins. Any light?

P4 2.8 Ghz
WinXP SP1
Radeon 9800XT 256MB
Sound Blaster Live!

Discovered my problem. I must have downloaded a corrupt update twice or something. The \MP Actor Files\Platoon 1\mp_plt1_snip.atr was missing a .chr extension on the <ModelName>ica_us_sniper_cuba.chr</ModelName> line.
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« Reply #35 on: February 29, 2004, 01:22:54 pm »

Hey. First of all, congratulations on this excellent mod. It's about time someone tackled this. It's obvious you guys spent a lot of time and effort on it. I'm impressed.

One of the few problems I've had is with the suicide bomber actor in the Al-Aqusa folder. I tried loading it to see what it looked like by copy/pasting the contents of the suicide0001.atr into one of the riflemen .atrs, but whenever it came up, Ghost Recon would crash to the desktop. I had no problem viewing any of the other skins (Iraqi, Taliban), but maybe there is something wrong with the suicide bomber's .atr or one of the .chr files?

Also, I really liked the new DELTA skins for the GR soldiers, but when I try playing the Desert Siege-based missions (like Triple Play), the skins look a lot different than the ones used for the default GR levels (like Stutter Step). Was this intentional, or am I doing something wrong?

And these are less bug reports as just constructive criticism... But why are there so few African-American and Asian-Americans in the mod? I'm not accusing you of racism, but it seems all the soldiers are white hairy guys. I mean, I've seen Black Hawk Down, and the majority of those guys were whitebread, and since you guys went off military photos, I guess you were being more realistic than anything...

Also, I messed around with the Warlord mission from Desert Siege, and replaced the Ethiopian warlord with the Cleric file in the Mideast_Guard folder... I was a little disappointed that it was just an old guy's head on the warlord's body. I guess I was expecting something more... bin Laden-ish. (I fixed it by just putting the Cleric's head on one of the Afghan Guards' bodies.)

By the way, if you guys ever need someone to write briefings for you guys (assuming you need help in future mods), I'm a pretty good writer. I've yet to try my hand at actually using IGOR to make missions, but I'd love to help you guys just to keep this wonderful mod going strong.

Anyway, keep up the good work! We GR fans really appreciate it!

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« Reply #36 on: March 02, 2004, 07:45:19 pm »

Thanks! As for the suicide character (not used in the mod), it was originally used in the "pipe dream" mission, but was later switched for the Iraqi civil defence imposter characters. I just edited the mission's actor file to change the chr, so the original name was "suicide001", etc. So that would explain your crash when trying to plug in that skin.
The standard characters and specialists are different for each map type, which is why the plainclothes guys aren't on the desert maps. The maps in NED are coded to coincide with the correct skins, a'la the Karzai mission.

As for the racial makeup of the roster, I retextured faces from sum of all fears, etc, because they did not have the helmet straps (for standard GR maps), and most of thoe guys were caucasian, but there are a decent amount of hispanic and black faces in there, 30%or so. I had to mix it up some becaue I didn't use as many different faces as the default game. The desert and jungle rosters are well balanced, with perhaps less asian faces (harder to find without helmet straps), but no intentional favoritism took place.
I actually wrote all the briefings, and I enjoyed it quite a lot. The briefings are really what ties the missions together and creates the story, so I'm pretty particular about doing them myself.
Glad you enjoy the mod!

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walnut
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« Reply #37 on: March 23, 2004, 10:02:03 am »

Awesome mod -- thoroughly enjoying the weapons, the sound modding, the ironsight reticules, the skins, and all the attention to detail. a finely crafted mod: thank you.

one issue: sometimes grenades don't "explode,"  rather,  they sound like rifle shots Sad
is there anyhting i can do to fix this?

thanks again.

-walnut
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aabaines
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« Reply #38 on: April 21, 2004, 01:22:06 am »

Can I play NED if I only have GR and the Desert Siege expansion pack? Or do I have to have Island Thunder in order to use this mod?
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« Reply #39 on: April 21, 2004, 04:55:04 am »

To play the missions you need to Have Island Thunder due to the Blackhawk Model, I'm honestly not sure if you just download the core mod, if you have to have IT.

Coco? Mauti? Any input
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