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Author Topic: BT - MOD glitch issue  (Read 3858 times)
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« Reply #20 on: May 15, 2003, 11:04:41 pm »

OK I think i should say something about this. First of all, I am not for or against mod or bts. I am just going to state facts.
I have seen the replay, and know exactly what happened.
Like many glitches in Ghost Recon, the person glitching almost never realizes is, for it is only what the person being shot by the glitcher that can actually see him doing it.

There is no way that the BTs "glitcher" could have possibly known he was glitching. Yes, it is a bug in Ghost Recon, but there are two situations.

First, put yourself in BTs's shoes. You know that MOD is outside waiting for you, because your own guy just got shot at the top of the stairs. Therefore, you can't go back up, and you can't go outside. Your only choice is to peek out the door and hope for a quick, clear shot. So that's what he did. He crawled up to the door, and repositioned himself (as you can see in both videos) until he was looking out the door FROM HIS PERSPECTIVE.

However, from MOD's perspective, he was still completely behind the door, and his gun was sticking out. He could not be shot, but he could shoot others, but the main point is, he didn't try to do this.

If you try to glitch, the first thought in your mind would be, "
Well, if I want to shoot through the wall, I should probably aim at the wall This is not the case. Try to do this, you'll accomplish nothing but shoot a few holes in the wall. Because of that, the only way to shoot the other team is to go past the doorway and expose your head (from your own perspective).

You cannot help it when something like this happens. It is an unintentional glitch, (I have seen it myself, it's irritating, but I know that they don't realize it. The best thing to do is crouch behind the crates and tell them that they're glitching, let them know that from your angle, they are behind the wall, can't be hit, and their gun is sticking through.)

I am fully convinced that BTs in no way realized that they were glitching until the game was over and they were able to see the replay. They did not do it on purpose, and thus, should not be punished for flaws in the game's coding.
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« Reply #21 on: May 16, 2003, 12:56:07 am »

Ok Saberian, when you said "Let US not post anymore, i was under the impression you meant you and i, so i did not inform any other members of my clan.  That was just a misunderstanding between us.  I only responded earlier this afternoon, because since you put up a post i figured the agreement was off.

I think you and I should stop posting only, not our entire clans.  They have a right to speak their minds if they want.

Lone-Wolf
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« Reply #22 on: May 16, 2003, 01:04:36 am »

Ok, just to all BTs memebers who want to post, DO NOT post anything pertaining to this subject until otherwise told, Saberian agreed that both our clans will henceforth not post until Mauti checks it out.

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« Reply #23 on: May 16, 2003, 10:55:28 pm »

SNIPE- great post. exactly how i've seen most corner-tyoe glitches, as opposed to the crater-type which are easier to be aware of from the glitchers point-of-view.

One other concept to add here.... we almost never are seeing the exact same picture from player to player in ghost recon. The only thing that matters in evaluating whether or not lone wolf knew he was glitching is what was on his screen during that game. As an observer, you don't see EXACTLY what he sees, and ditto for a replay recorded elsewhere, especially when played at .25 speed.  

I'm no techinical genius, but ghr is sending very limited data from the players to the server about what a given player is doing, and likewise the data coming to his machine about the other players is limited. For example, when observing other players in a quick firefight, they will often seem to be shooting slightly off target, yet hitting their opponent anyway. I see this all the time. I believe it happens because the data coming to me from that player (via the server) is not EXACTLY what he is doing, but an approximation. The server is giving me his data (his position on the map, which way he is facing, his body position, his shooting, peeking, movements, etc) in a somewhat abstracted way...it isnt exactly what he's doing, but its pretty close, broken into packets of info sent out a 'few' times a second. My machine is trying to keep up with all these packets from all the players...and so things I see are slightly distorted from what he sees.

My point is...if you play a replay from another machine, at an abnormnal speed, you're getting a version of the truth which is somewhat distorted. It might be an interesting test one day to record the same frantic firefight on several machines at once, and see how the replays compare at .25 speed. I bet they won't quite match up. And the replays are likely to be closer to one another than the real-time play was, given lag, etc.

Anyway, my two cents.

And by the way, Nova's opinion is just as good as anyone else's. Whether he's 'with diesel' or not.
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« Reply #24 on: May 18, 2003, 10:21:43 am »

Saberian, can i safely assume from your last post that you just want a rematch of that entire CB?  If that is correct, then it is perfectly ok with me, whenever the same ppl are on at the right time we'll give it a whirl, or whatever.  If i misunderstood or something, track me down on GR or post here.

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« Reply #25 on: May 18, 2003, 12:59:37 pm »

Wolf does not speak for BTs we will wait until mauti has decided what he is going to do.
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« Reply #26 on: May 18, 2003, 09:28:04 pm »

   Fair Enough Eight, if he says to keep the cb as it stands then I will of course honor that decision.  I do understand why you would want this to count and appreciate you being foreward about this situation, and since the CB was finished and you had won I can see ure point on wondering what Mauti will say.  That is very honerable of you to do and I can accept that conclusion.  Thanks again for being mature online.  it tells me a lot about ure clan and ureself Eight =), and alleviates issues or presumption on my part from before.
Thanks
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« Reply #27 on: May 20, 2003, 06:30:29 pm »

Alright guys,

maybe I missed it but at which score did the glitch game happen!?

However you both agree that Lone Wolf had an advantage due a glitch(which can happen in a game). As a consequence, in mind that it is only a game,  just repeat the game in question. Same number of player, on the same server, on the same map and the same team. Players can be different ones if you don't get the same players to play.

Agree to a time for a regame which must be played until 27th may 12:00am CET. If you don't play it until 27th may I'll set a time. You can use the final challenge mode(see BL rules) if you have troubles to agree to a time.

Yep that's it. I hope you can live with this decision.

Bye,

Mauti
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« Reply #28 on: May 20, 2003, 07:56:52 pm »

im not sure about this, but it was 4-1-1 when this happend......
it was near the end of the game, and we played river small and red square, and we won then with 6-1-1....
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« Reply #29 on: May 20, 2003, 08:59:25 pm »

Nova? where did the eight games come from? we were only playing best of seven!?!
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« Reply #30 on: May 20, 2003, 11:03:53 pm »

as i said, im not sure!

noticed now that the game ended in a 4-2-1

--->dont know what the score was
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« Reply #31 on: May 20, 2003, 11:51:13 pm »

The final score was 4-2-1

The match in question ended up being a tie... The score at the time of this happening was 3-1...
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« Reply #32 on: May 21, 2003, 09:43:23 am »

Alright remove score of the game in question and replace it with the new outcome of the replayed game. If you,BT, win or it is a tie again you have won the cb. If MOD wins you continue the cb at a score of 4-3 until someone leads with 2 wins, as usual...

Bye,

Mauti
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« Reply #33 on: May 21, 2003, 02:00:25 pm »

Sounds good and fair.. eight we'll need to organise a time when both clans can finnish this Cheesy ........
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« Reply #34 on: May 25, 2003, 12:27:43 am »

I should have read this sooner, but I agree to it.

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