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| | |-+  Did you get the Final and M86 patch?
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Author Topic: Did you get the Final and M86 patch?  (Read 1541 times)
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Cobra6
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« on: May 17, 2001, 10:23:54 pm »

Coco...let me know..I think your email is screwing up Shocked
« Last Edit: January 01, 1970, 01:00:00 am by 1029654000 » Logged
Cocobolo
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« Reply #1 on: May 17, 2001, 11:07:52 pm »

Ughhh no kidding! Maybe you can just tell me what you did, all I need is the m86 patch, all the other things you mentioned I did myself. I think one rsb is missing in the bitmap folder, correct?
« Last Edit: January 01, 1970, 01:00:00 am by 1029654000 » Logged

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Cocobolo
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« Reply #2 on: May 17, 2001, 11:21:17 pm »

GOT IT. the m86 bug, I mean. there was a space in the filename before the.rsb, so it's good now. I changer the rets like you wanted on the UMP's and usc to the ACOG, made the mp2000 the ACOG2. Are we good? I'm buttoning it up now...
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Cobra6
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« Reply #3 on: May 17, 2001, 11:43:52 pm »

All I did was change the name of the rsb file to m861

ST_EQP_PROXIMITY_MINE      // Position of name text in localization file
"Proximity Mine"            // Simulation name
"Remote Charge"            // Type
6                        // Encumberance
"m861.bmp"            // Bitmap name for inventory widget
"act_inv_proxmine.bmp"      // Inventory icon bitmap
"longclip.bmp"            // Bitmap name for inventory count
"original cross"            // Reticule Type Name
"proximity_mine.qob"      // Model filename
"Grenade"                  // Explosion Class
« Last Edit: January 01, 1970, 01:00:00 am by 1029654000 » Logged
Major McAdams
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« Reply #4 on: May 18, 2001, 12:01:05 am »

You guys think your gonna release it tonight? Please, Please, Please, lol. Its past my bedtime I have to work tomorrow, lol.
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Cocobolo
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« Reply #5 on: May 18, 2001, 08:39:45 am »

Yeah cobra, so it's the same difference then. There was just a blank space before the period, like "m86 .rsb", I have made this mistake publicly when I released the Xpack mod, it wouldn't DL because there was a space in there! I tweaked the flashlite ret, you can notice it's there but it doesn't obstruct the view at all, I think it's good now.
« Last Edit: January 01, 1970, 01:00:00 am by 1029654000 » Logged

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Cobra6
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« Reply #6 on: May 18, 2001, 10:03:57 am »

Cool...we should be getting close then. Grin
« Last Edit: January 01, 1970, 01:00:00 am by 1029654000 » Logged
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