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Author Topic: increase fps with "togglemovetrees"  (Read 1862 times)
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dead_kennedy
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« on: March 03, 2003, 09:27:38 pm »

i hadn't seen this posted here for mac users.

you can gain some fps in ghr by opening game in quick mission, opening the console, and entering:

togglemovetrees

as it sounds, this command stops trees from swaying in the elements. pc guys claim a gain of 4-12 fps. if you are grasping for more fps, it's worth a shot.

and for review: gain fps by setiing options to 16 bit, no bodies, no bullets, no shadows, no mipmap.

-dk-
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jeb - unlogged in
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« Reply #1 on: March 04, 2003, 07:01:15 am »

very nice, to bad i doubt that would work in Multiplayer
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dead_kennedy
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company cocktails, gotta go!


« Reply #2 on: March 04, 2003, 07:11:47 am »

to the contrary, honorable friend, it DOES work in mp. you should have tried to make it work before reflexively poo-pooing the idea. just exit your sp game and join the mp game of your choice.

however, it does NOT hold after you quit the program. you must enter the toggle command each time you restart ghr. take note of this, my honorable guest.
« Last Edit: March 04, 2003, 07:22:42 am by dead_kennedy » Logged
Mr. Lothario
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« Reply #3 on: March 04, 2003, 01:08:48 pm »

     I just tried that out, and it didn't help me at all. I did a firefight in Farm Day (lots of trees). I looked at a heap of trees and noted my framerate: 19 FPS. Without moving the camera, I opened the console and turned off tree movement. They stopped moving, I dismissed the console, and noted my framerate: 19/20 FPS (it was flipping between 19 and 20 about once every two seconds).

     Hopefully this'll be the panacea for somebody, but for me, it did jack. YMMV.
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BeefyFigure
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« Reply #4 on: March 04, 2003, 06:18:09 pm »

Two questions:

1.  Is this valid for the demo, too?

2.  What is, in this case, a console?

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*DAMN Mauti
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« Reply #5 on: March 04, 2003, 06:54:03 pm »

Look at our Articles section: cheats and codes for Ghost Recon(Tutorials). THere is everything about  the console and commands. It should work for the demo as well but I never tried it.

Mauti
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« Reply #6 on: March 05, 2003, 01:27:02 pm »

just tried it and it works in GhR Demo too.

Elandrion
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BeefyFigure
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« Reply #7 on: March 05, 2003, 02:31:02 pm »

Thanks, you guys.
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dead_kennedy
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company cocktails, gotta go!


« Reply #8 on: March 05, 2003, 08:14:59 pm »

another reminder to examine a site rather than just lurk the fora -- thanks for the tip on the articles, mauti! good stuff.

-dk-
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