Title: Question regarding sounds within a mission Post by: RoughNeck_1 on October 04, 2001, 01:41:03 pm Hello Everyone
Am fairly new to this forum and Modding in general but I would like to contribute anything to help others , at this time am just inquiring as to an idea I have. Say u have 2 teams playing on the Fortress map doing assault against each other, Standred play right ? Why not add Artillery (sound and HE+SMOKE) explosions to the mix ? Now before anyone says it cant be done let me be the first to say IT CAN, but I dont know how to go about it. Thers a map with Landmines on it and it works! Most maps have birds chirping ! Maybe by asking this Question I have given some of you Highly skilled Modders out there an Idea ( Yeah it could be done , Just think about it ! ) I Like to THANK ALL WHO CONTRIBUTE TO THOSE OF US WHO PLAY YOUR MOD'S-- WELL DONE AND KEEP IT COMING ! :D Title: Re: Question regarding sounds within a mission Post by: Toby on October 06, 2001, 09:42:30 pm Interesting idea...
The Black Hawk Down Mod (which I've converted on my mac - but which is REALLY flaky) has a ton of added ambient sounds running in the background - including explosions and radio chatter - which actually gets a bit annoying after a while - but you might think about having a look at it. Toby Title: Re: Question regarding sounds within a mission Post by: JohnClark on October 10, 2001, 12:25:40 am Hi guys. U will need to either 1) Have a PC for the RS Editors/Mission Editor or 2) Know which ### are which areas. Then, u will need to find the approate sound files which can play those sounds. U will need to mod the map in order to get smoke coming out :(
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