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*DAMN R6 Community => General Gossip => Topic started by: c| Lone-Wolf on February 15, 2004, 11:28:56 pm



Title: Halo Challenges
Post by: c| Lone-Wolf on February 15, 2004, 11:28:56 pm
Just a little challenge for all of you who play Halo a weeeee bit too much...or way too much, either or.

Anyhow, my first chellange, is to beat all of Halo on Legendary, using whatever means necessary (minus hacking, if you know how)  Levels dont need to be completed in order, just as long as you can beat em!  Good luck to you on this one, Truth & Reconcilliation is a rough map.  (this has the hopeful side effect that people will get so pissed off at how hard this is, we'll all bitch & whine to Macsoft to make a Multiplayer co-op mode for Mac)

Second chellange, is beat The Maw (last level) on Legendary, but, see how fast you can do the last sequence (driving the warthog to the end)  my current record is 1 Minute 27 Seconds left on the countdown timer, when the cutscene triggered.

Third chellange, not as much a skill or speed hurdle on this one, but more patience and figuring out how it all works ;)  Many of you have seen the Warthog Jump movie (if not, PM me and ill point you at a good download link)  just try to recreat the Warthog Jump movie, on The Silent Cartographer, again, using whatever means necessary.  (though grenades are probably your best bet, since i dont think you can bounce a Warthog that high otherwise =D  )

Fourth and somewhat connected to the third, is figure out how to get -ONTOP- of the island, in Silent Cartographer, any way you can.  So far, in single player, ive only found one way, but im not telling =)

So, with nothing further'a'do, go getem!

Lone-Wolf


Title: Re:Halo Challenges
Post by: BFG on February 16, 2004, 11:39:46 am
ooooh goody!!  ;D  i think i can challenge you on the race to the MAW (BFG nips to put his running shoes ons ;) ) ... still can't get past the bit on Truth & Reconcilliation just after u get 'beamed' ... damn invisible dudes :(

which jump movie?! i know there are hundreds of different ones but can u give us a link? :)


Title: Re:Halo Challenges
Post by: Mr. Lothario on February 16, 2004, 12:02:27 pm
     There's only one. The one, the only, Warthog Jump (http://halo.bungie.org/misc/warthogjumpmirrors.html).


Title: Re:Halo Challenges
Post by: BTs_Lee.Harvey on February 16, 2004, 12:53:09 pm
ROTFLMFAO!!!!!!!!


Title: Re:Halo Challenges
Post by: BFG on February 16, 2004, 03:22:37 pm
CaNT type. Laughing to much! (http://dynamic.gamespy.com/~damnr6/yabbse/YaBBImages/icon_lol.gif)(http://dynamic.gamespy.com/~damnr6/yabbse/YaBBImages/icon_lol.gif)(http://dynamic.gamespy.com/~damnr6/yabbse/YaBBImages/icon_lol.gif)


Title: Re:Halo Challenges
Post by: *NADS Foxy on February 16, 2004, 05:41:09 pm
Getting on top of the island is badass, its so cool up there, I think it should be a separate map, all you would need to do is add more trees, and some boulders.


Title: Re:Halo Challenges
Post by: crypt on February 16, 2004, 05:47:35 pm
Holy shit that was fuckin funny as hell.


Title: Re:Halo Challenges
Post by: BFG on February 16, 2004, 05:59:21 pm
OK i get all lined up, i get my boys over to massacre but what?! no nades?! Each freaking time when i kill em they don't drop any nades!

... im sure im being stupid i know.. how the hell did he do it!?!


Title: Re:Halo Challenges
Post by: c| Lone-Wolf on February 16, 2004, 09:22:23 pm
Im seeing what you mean on Truth & Rec BFG, a few times ive -ALMOST- gotten to the end of that sequence...but not quite.  I think its really just a matter of luck & time, eventually itll happen.


Title: Re:Halo Challenges
Post by: spike on February 17, 2004, 04:14:25 pm
shit man, first off, i wish my graphics in HALO were that good. I can see the friggin pixels, i live in a square world. Second off, notice how hes doing that in an xbox, is it even possible on another platform?


Title: Re:Halo Challenges
Post by: BFG on February 17, 2004, 05:21:47 pm
Moo! This has to be one of the most rewarding things to see when that baby flies through the air!! I didn't quite get it right over but next time... just smacked right into the top of the arch... oh god its so much fun though! and the bodies... oh to see the bodies fly!!!


Title: Re:Halo Challenges
Post by: spike on February 17, 2004, 05:53:45 pm
pray tell bfg, how the hell do you do it? one plasma nade followed by a frag nade?


Title: Re:Halo Challenges
Post by: Payne on February 18, 2004, 11:37:05 pm
ive done everyhtin u mentioned above on my xbox, imn to lazy to do it on my comp


Title: Re:Halo Challenges
Post by: c| Lone-Wolf on February 19, 2004, 05:29:58 am
If you can do it on an Xbox, you have 1) had availible the possibility of co-op, which i wont try to say you did or did not use, just its presence would have driven me to use it on Turth & Rec, and 2) you used a printed microsoft product for an extended period of time, which, forces me to henceforth ex-communicate you from this thread =)

(Granted i know Halo in of itself is a microsoft product, but it was produced by Bungie, which used to be all-mac, and was then ported by MacSoft, which, in my superstitious world, has cleansed the versions we use on our Macs of the Microsoft taint)

Trust not the traitor! Cast out the heretic!
Have a nice day!

~Lone


Title: Re:Halo Challenges
Post by: 11.Dr.5150 on February 19, 2004, 08:30:23 am
heres another http://rampancy.net/node/view/2799 part of the same thing just revised.


Title: Re:Halo Challenges
Post by: BFG on February 19, 2004, 11:08:30 am
4 nades... and the one popped in underneath makes five.... just didn't quite get the "oomph" to make it over though... pity i don't have a few hours to spare to try it over... but i will!


Title: Re:Halo Challenges
Post by: c| Lone-Wolf on February 20, 2004, 02:41:01 am
For those of you (BFG  ;D ) who have given up trying to figure out how to re-create the Warthog Jump, PM me and ill tell you (so as not to spoil it for those who still are trying to find the way)

In my own scheme of things, i am getting closer and closer to beating Truth & Rec on Legendary...managed to get a beach-head on the Covenant ship, now trying to clear out the hanger (where Cortana unlocks a door for you, while you get massacred from above)

Again, if advice is needed i can give it, just PM me
 

I hate it when this happens...  :P .....  ??? .... (http://dynamic.gamespy.com/~damnr6/yabbse/YaBBImages/wallbash.gif)
Lone-Wolf


Title: Re:Halo Challenges
Post by: BFG on February 21, 2004, 02:47:03 am
More nades damn it! More nades!!!!      :P   :P     :P


Title: Re:Halo Challenges
Post by: c| Lone-Wolf on February 21, 2004, 07:15:50 am
Speaking of which...there were about 15 nades under the Warthog when i did it myself...if that helps anyone...


Title: Re:Halo Challenges
Post by: c| Lone-Wolf on February 23, 2004, 01:21:35 am
Just a little update:  I successfully beat Truth & Rec on Legendary today, just took me a better part of the day, but the point is i did it. =D  Who else has done it??


Title: Re:Halo Challenges
Post by: cO.Kuza on February 25, 2004, 07:30:42 am
I just got to the maw on Herioic which is insanely hard. Goddamn Grunts are everywhere... ::) ::)


Title: Re:Halo Challenges
Post by: BFG on February 25, 2004, 10:07:57 am
Drive the scum down ;)   I don't mind the grunts but those damn covenant... holy shit


Title: Re:Halo Challenges
Post by: c| Lone-Wolf on February 25, 2004, 08:07:31 pm
My solutions to The Maw (on Legendary)  are definately based around ues of the Shotgun, Pistol, lots of nades, (plasma in particular) and patience.

Shotgun for the flood.
Pistol for the grunts & elites
and nades for both (plasma for dealing with flood @ long range, frags up close, and plasma all the time with Elites)
Patience comes into play when you know there are convenant & flood (or sentinels) fighting each other.  Just sit back and listen to them blow each other apart.

So, here's how to most effectively use these things.

SHotguns, using them against the flood is usually a pretty straight forward concept:if it is still standing on its own power, fire.  I take a perverse pleasure in letting them run at me then jump, and then blowing them out of the air right before they can take a swing at me.  If theyre at long range (not very often on The Maw) use the pistol, and aim for the head and arms, takes them down pretty quick.

Pistol:  The most effective use of the pistol is against Covenant, in particular Grunts.  One shot to the head and they will drop, but even if you dont kill him the first shot, a quick second and third will drop him.  As much as you might hear using the pistol against Elites, going for headshots and the like, that really hasnt seemed to work for me.  So, my suggestion is that if an elite is giving you problems and you cant kill him at the moment, but want him to stop shooting you, pop him in the head a few times so he dives for cover, and as such, stops shooting, allowing you to take out other targets.  (usually i suggest using Plasma grenades to take out Elites, especially the Brown & Black ones)

Nades:  Frags @ close range with run-ins with the Flood, plasma at long range, since usually it will detonate before they get close to you, and take out most of the front-runners.  Frags for me dont seem to work against the Covenant very well, unless youre dropping one in or around a cluster of dropped plasma grenades, which an Elite is conveniently standing ontop of.  Frags are somewhat useful against Grunts, but to me it seems like overkill to use a frag, of which you have 4, to take out only three or four grunts, when you could take them out with the pistol, of which you have 120 +12 rounds.  
So, for the Covenant, Plasma grenades i found the best, especially dealing with Elites.  How you deal with them however, is akin to a game of Chicken.  First clear out any other hostiles (grunts)  and then try to throw a plasma grenade at an Elite, right when he starts to throw one of his own at you.  The reasoning behind this is, that the Elite cant get out of the way of the plasma grenade, but, hopefully, you can get out of the way of the one he chucks @ you.  It takes some perfeceting, but, it sure beats the hell out of trying to take them out head on with an AR

Patience:  Pretty self explanatory...just find a good spot to sit while both sides rip into each other, then go out and deal with the survivors as you see fit.

If youre having problems with specific areas on that, or any other map, ask me in a PM or post, and ill explain as best i can.  

By the way Kuza...The Maw is one of the easier levels to beat on Legendary  ;)

Lone

PS - BFG im still waiting for you to beat my record of 1:27 left on the timer at the end of The Maw =D

PSS - Everything but the Patience part of this post are applicable to all other parts of the game, maybe not entirely, but mostly.  If you want advice on other parts of the game, weapons to use or tricks to places, id be happy to help.


Title: Re:Halo Challenges
Post by: cO.Kuza on February 27, 2004, 08:27:53 am
Maybe to the pros lone....maybe to the pros....


Title: Re:Halo Challenges
Post by: spike on February 27, 2004, 01:46:40 pm
i just went back to the game, and beat it on easy. i was also trying the warthog jump, but none of my guys drop nades, why is this?

for the later weapons i definatly found it helpful to carry a shotgun and machine gun. the shotgun is for the bigger members of the flood(and shooting them out of the air is fun) and the rifle is spraying the small packs of those...things. they just go pop pop pop and you're set.


Title: Re:Halo Challenges
Post by: c| Lone-Wolf on February 27, 2004, 09:05:19 pm
Lol, Kuza, what is?  

Anything needs explaining, im usually pretty good at it.  Send a PM my way and id be happy to give you a hand.

Ok, thank Spike for having me decide to explain the intracacies of the Warthog Jump.

So, the way grenades are dropped, is the whenever a Marine dies, the computer runs a randomization code, to decide if the Marine should drop none, 1, or 2 grenades on the ground.  Im assuming, that the chances of dropping 2 nades are much smaller than that of the Marine dropping none.  So, what this means, is that every Marine could, in theory, drop two grenades when they die.  But, this is statistically impossible, so this is what you do.  It takes a long, long time, and alot of patience, but to get all those nades on the ground, get one Marine in your warthog (let two jump in, then tell one to get out) then drive them over to where you want to pile up the nades, tell them to get out, shoot them.

Now here is the problem, they probably wont drop and grenades, and this, is a problem.  But what you have to do then, is just re-load the last checkpoint, and then try it again.   Aaaaand again....aaaaand again...until he drops 1 or 2 nades (im usually satisfied with 1, but 2 never hurts if youre going for something huge)  

You just have to repeat this with every single bloody marine, or, until you have as many nades as you want...then...well...have fun.

As to getting up ontop of the island in that map...not going to reveal that quite yet.

Good luck to ya!
PM me if you want.

Lone-Wolf


Title: Re:Halo Challenges
Post by: spike on February 28, 2004, 01:27:33 am
dude, this is going to take hours! maybe once i've graduated from high school ill have enough time for this.


Title: Re:Halo Challenges
Post by: c| Lone-Wolf on February 28, 2004, 03:01:49 am
Patience is a virtue.


Title: Re:Halo Challenges
Post by: spike on March 06, 2004, 05:46:30 pm
grrr i've been searching all morning for a cd patch so i can update halo. i cant seem to find any! plus my brother lost the halo cd, so either i pay another fiddy bucks for a new cd, or i continue playing version 1.2 with its two or three good servers! is there any hope?! does anyone have any ideas....?


Title: Re:Halo Challenges
Post by: Overthrow.aHa! on March 06, 2004, 06:17:23 pm
I only have Halo on xbox but i was wondering if anyone else has played the winter multiplayer level and suceeded in getting a ghost up onto the sides of the level. All you need to do is get to the area where theres a ramp leading upwards and park a tank there. Then use the tank as a ramp and run your ghost onto the side of the map. Its awesome once your up there because you can see the entire map and are impossible to kill. The one problem though is its damn near impossible to park the tank onto the little ramp area.

Btw. Does the mac version even have the snow map?


Title: Re:Halo Challenges
Post by: spike on March 06, 2004, 06:33:07 pm
yeah i think it does....i think its called assualt on the control room on my version. btw, where the hell have you been bukkae breath?


Title: Re:Halo Challenges
Post by: Mr. Lothario on March 06, 2004, 07:16:38 pm
     If the map you're talking about is shaped like a horseshoe with a base at each terminus and has patches of slippery ice on the ground, then it's Sidewinder and is in the computer version.


Title: Re:Halo Challenges
Post by: Overthrow.aHa! on March 06, 2004, 08:17:51 pm
Yea thats the one
In order to do the glitch though you need all vehicles on and someone to play with that won't try to kill you while you do the trick. In the middle of the map there's on one side 2 ramps leading up to a higher point where there are some caves farther along. Before you get to the caves there should be a little bridge where you should drive the tank over. Then park the tank so that the rampable end is facing opposite the canyon wall. Then grab a ghost and bring it up the same ramp but ramp off the end of the tank and try to land on top of the canyon.
 spike ya cancerous cock growth how bout you play some more rs instead


Title: Re:Halo Challenges
Post by: *NADS Foxy on March 06, 2004, 10:27:36 pm
Stop a semen scallop and get on AIM. Or how about you download MSN Messenger you cack mouf.


Title: Re:Halo Challenges
Post by: BFG on March 07, 2004, 03:36:37 pm
On the snow map in question you can also blast a ghost off a ledge so you can fly about way way before your ment to... its pretty cool :)


Title: Re:Halo Challenges
Post by: spike on March 07, 2004, 06:21:09 pm
i got the first part of that sentence...the second part is still a little sketchy


Title: Re:Halo Challenges
Post by: BFG on March 08, 2004, 12:25:39 pm
Ok... when u are traveling about in the earlier part of the level outside... there is a ledge high above you where a ghost resides... now if you still have your rocket launcher (u can pick on up just before you get to this bit) and take carfull aim - you can hit the underneath of the ledge which blows the ghost right off the ledge... You, beiing very chuffed withyourself, then proced to hop into the ghost and kick some major flying ass ;)


Title: Re:Halo Challenges
Post by: c| Lone-Wolf on March 09, 2004, 03:38:02 am
Hehe, i think i know what hte confusion is.  BFG is referring to a part in Assault on the Control Room, in Halo SP, whereas Spike was referring to Sidewinder.

Hey BFG, any luck on Truth & Rec yet?

Lone


Title: Re:Halo Challenges
Post by: kos.viper on March 10, 2004, 06:02:40 pm
My favorite tactic in Halo is putting a tank on top of your base in blood glutch during a CTF match.  It's always fun to hear the reactions from the guys on the other TV in the other room who have never seen this before.


Title: Re:Halo Challenges
Post by: Mr. Lothario on March 10, 2004, 09:15:10 pm
     How do you manage that? Lots of nades under the tank?


Title: Re:Halo Challenges
Post by: kos.viper on March 11, 2004, 02:17:40 am
No explosions at all.  All you need is a warthog and both tanks.


Title: Re:Halo Challenges
Post by: c| Lone-Wolf on March 11, 2004, 07:35:45 am
That would be great to do, unfortunately its just this side of impossible to pull off on the Mac/PC version of Halo, since with any lag at all, things start acting pretty funky (plus, the servers with tanks on them arent the Bungie servers, and are usually pretty laggy)  However, getting a chaingun hog ontop of the base is quite useful.  Granted, you just made yourself sniper bait, but you can cause some serious havoc with a .50 cal and a totally clear field of view.

One thing you can do with the tank however, is if youre on the red team on Gulch, is hop in the tank, and go back up on the ledge behind the red base, and angle the tank in such a way that youre 1) concealed from most snipers, and 2) have a commanding point of view with the main cannon.  Unfortunately at that range you really cant hit shit, but its still fun!

Lone


Title: Re:Halo Challenges
Post by: kos.viper on March 11, 2004, 08:17:02 pm
Us xbox players call that siege mode Lone Wolf.  It's a pretty useless tactic for defending your flag since you are so far up in the hills.


Title: Re:Halo Challenges
Post by: Overthrow.aHa! on March 11, 2004, 09:35:50 pm
bah its easier than poo to hit someone from up the hill with the cannon because you would have at least 3-4 shots when the person aproaches and leaves if they got the flag


Title: Re:Halo Challenges
Post by: c| Lone-Wolf on March 11, 2004, 10:20:54 pm
Viper, it is siege mode, but siege mode where you have a close to top-down view of the entire map, so you can put rounds on other tanks that are in "siege mode" at the entire other end of the map, and kill the drivers.  Or, you can drop rounds ontop of the blue base, and clean out any snipers that are up there.  

Plus it distracts their team one hell of a lot, since instead of going for the flag, most of them will be more interested in taking you out than getting the flag (granted, a kind of bummer of a spot, but someone will take your spot if/when you die)



Title: Re:Halo Challenges
Post by: payne on March 13, 2004, 09:01:48 pm
Deja vu?i think ive heard all of this on some forum about 2 years ago.......same crap im glad at least Viper knows his stuff, as for the rest off u.......


Title: Re:Halo Challenges
Post by: spike on March 14, 2004, 10:09:00 pm
okay, so I can't figure out how the hell to take screen shots of my HALO games. And plus, what the hell is FSAA. When I turned it all the way up, my game looked un detailed and shitty, but when it was turned down, with all other settings up, my game looked detailed and good. whats up with that?


Title: Re:Halo Challenges
Post by: Mr. Lothario on March 14, 2004, 10:49:27 pm
     Full Scene Anti-Aliasing. "Aliasing" is also known as "the jaggies". Anti-aliasing techniques are mathematical algorithms which interpolate the pixels at the edges of objects in an image to remove the jaggies. There are a variety of anti-aliasing algorithms, but all (AFAIK) result in some degree of blurring of the image. So your problem could be that Halo's anti-aliasing method is not very good. However it's more likely that all requests for anti-aliasing are handled by the video card (since anti-aliasing is calculation-intensive and newer cards have FSAA acceleration), which would mean that your card just isn't very good at it.

     Have you tried FSAA in any other games? That would settle that question, at least.


Title: Re:Halo Challenges
Post by: kos.viper on March 15, 2004, 08:08:04 pm
I just got this really great mental image of Loth sitting in the chair of the "father of the matrix" explaining what FSAA is.


Title: Re:Halo Challenges
Post by: Mr. Lothario on March 15, 2004, 10:08:12 pm
     I like that.