*DAMN R6 Forum

*DAMN R6 Community => Cocobolo Mods => Topic started by: Raven2367 on January 12, 2003, 09:21:16 pm



Title: whatcha think
Post by: Raven2367 on January 12, 2003, 09:21:16 pm
Hi!!!
what do you think of these things i made this afternoon
(http://people.freenet.de/greg_p1/blazer.jpg)
Blazer...
(http://people.freenet.de/greg_p1/m4self.jpg)
and a M4.
All i have to learn now is how to manage them textures...


Title: Re:whatcha think
Post by: dave-s on January 13, 2003, 12:24:11 am
Both look great, the M4 look a little high in polygons for in game though.
How have you done the magazine?


Title: Re:whatcha think
Post by: WardenMac on January 13, 2003, 12:54:29 am
Nice raven, those look really good


Title: Re:whatcha think
Post by: Raven2367 on January 13, 2003, 10:09:55 pm
thx guys. nice gettin some feedback. yeah the poly count is high i'll have to get it down a bit.
ok dave heres how i made the mag.
I just drew a line around it and extruded it as usual.
I followed the lines of the holes in the mag, extruded them a bit and used the bolean thing on them. then i added a mesh smooth, selected "classic" and that was that. heres a pic.
(http://people.freenet.de/greg_p1/mag21.jpg)

and i finaly managed the textures eventhoug they're still smudged. (thx for the help to my question mac. after thinking about it for a long time i managed it somehow.)
(http://people.freenet.de/greg_p1/textured12.jpg)


Title: Re:whatcha think
Post by: WardenMac on January 15, 2003, 07:39:39 am
Raven, if your interested, an easier way to get that effect, if Im understanding what you did, is to trace the mag as usual, when extruding add as many segments to the line as you need and edit mesh the mag moving the segments slightly inside the outer line of the mag. May be quicker, dont know, never tried your way before.
I really do like the effect. I never though of that on the mags. Great job bud