*DAMN R6 Forum

*DAMN R6 Community => Gaming (All your Gaming needs are here!) => Topic started by: Revolt on December 24, 2003, 01:21:48 am



Title: Rainbow Six 3:: In game proof of high fps...
Post by: Revolt on December 24, 2003, 01:21:48 am
Everyone complainin about fps..only 10 -30 in RVS::
Im on a G4 867..geforce 32mb card.....

Check these out::

(http://www.the-one-clan.com/RVS_FPS/Snapshot_1.jpg)

(http://www.the-one-clan.com/RVS_FPS/Snapshot_2.jpg)

(http://www.the-one-clan.com/RVS_FPS/Snapshot_3.jpg)

(http://www.the-one-clan.com/RVS_FPS/Snapshot_5.jpg)


if ya need more let me know....wooot....


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: Revolt on December 24, 2003, 01:44:10 am
Ill show you all how to do this...
but youll ahve to wait till xmas...

So the 25th..i have a gift for the mac community,,,or tom clanc/steve jobs heads at least....

(http://dynamic.gamespy.com/~damnr6/yabbse/YaBBImages/uzi.gif) :o


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: crypt on December 24, 2003, 03:13:32 am
OMGEEEEE Please tell, please tell

Crypt must know how to keep up with the wretched G5 users!!!!!!


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: Fishy on December 24, 2003, 04:08:59 am
How do you get frame rate?  Do you type some codes in the console mode?


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: crypt on December 24, 2003, 05:47:44 am
Just type either 'fps' or 'stat fps' in the console (` key)


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: Wombat on December 25, 2003, 06:18:26 pm
Give us the info already Raven, its christmas.


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: crypt on December 25, 2003, 06:24:45 pm
Give us the info already Raven, its christmas.

Actually, that's revolt, but nonetheless give it to us!!!!!!!!!!!!!


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: Wombat on December 25, 2003, 11:51:04 pm
Whatever, where the hell is he?  I want this info my RvS runs like shit.  The best fps i get is 30 and thats when I'm standing in a corner (looking at the corner).


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: crypt on December 26, 2003, 02:13:24 am
Womb!!! You stole my mac!!!!! Only you took out 256 mb of my ram!!(stupid you) You fool GIVE IT BACKKKKKK!!!!!!!!



Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: Wombat on December 26, 2003, 02:32:30 am
OMG I had this mac since it came out.  What a horrible decision.  I only stole the way you wrote it muahahhaa.  It's only towers for me from now on w00t.


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: *DAMN Hazard on December 26, 2003, 03:24:42 am
I thought I would have this little boost by the time I got home.... but alas revolt did not post it =(


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: Revolt on December 26, 2003, 03:56:21 am
Hey guys sorry for the delay, i been eatin ham, smokin some trees, and gettin lap dances from elves...

The settings is a detailed explanation in which i will  go through once I finish takin a shit....

I will however post them in a lil while just enjoyin my xmas.,...but i will post shortly stay tuned...same bat time same bat channel


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: l ! l Burke on December 26, 2003, 05:10:43 am
check this out:

http://pages.infinit.net/rsclanqc/tweaking.htm


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: Wombat on December 26, 2003, 05:29:34 am
That seems like its for PC's Burke, Revolt hurry the hell up, we've been waiting all day.


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: l ! l Burke on December 26, 2003, 05:52:28 am
..but the data- files  r similar in mac.u might find something useful there, i did not have time to try them yet though


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: Wombat on December 26, 2003, 06:14:22 am
I did what they said, only a tiny bit better


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: Supernatural Pie on December 26, 2003, 06:25:18 am
Guys... he's on a single player map with no tango's or team members around. Indoors, small room. On the first one he's at the freakin' menu. Of course he's going to get nice FPS.


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: *DAMN Hazard on December 26, 2003, 06:29:35 am
I still don't get it that good even doing that. I tried editing the file but it didn't work well at all.


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: crypt on December 26, 2003, 06:41:13 am
ya, when im in training, i only get like 10-30 mostly the lower numbers, so whatever he did, im golden for it


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: Typhy on December 26, 2003, 06:50:37 am
Guys, take a look at those screen shots.

Look at the graphics. Worst textures I've seen sense Rainbow Six.

If I had to guess, I'd say it was something along the lines of what Jeb recommended doing for AA on low end machines.

Think logically - if you're legitimately pulling 100FPS, you're going to crank up your graphics a bit so that your game doesn't look like shit.


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: Fishy on December 26, 2003, 12:40:49 pm
Am I the only one who thinks Revolt is a tease?  Let's beat him senseless!  :)


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: Wombat on December 26, 2003, 07:56:50 pm
Typhy we don't all have new g4 towers and powerbooks.  Some of us need to sacrifice good graphics to play the game well.  So stfu or buy me a tower.


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: crypt on December 26, 2003, 11:34:45 pm
Well, if the comp is really what he says, and I can get textures like that (don't look that bad), then I'll do it, I'll admit it now, I'm a graphics whore, but I'd be willing to take away some gpx and play around with what I like until I get maximum FPS with good gpx.


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: Mainman3343 on December 27, 2003, 08:52:32 pm
Well at the time, i had the best comp. out in the market. Thats Moores Law for ya, i wish the fuKing developers understand that.


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: c| Splinter on December 28, 2003, 12:56:44 am
So was Revolt just screwing with us here?


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: crypt on December 28, 2003, 12:58:10 am
Until I see some of my own 70-90 fps gamescenes, I'm convinced that he just basically led us on.


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: *DAMN Hazard on December 28, 2003, 01:24:21 am
=(


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: fishy on December 28, 2003, 02:29:49 am
A christmas gift to us my ass.  Let's beat him senseless!!! :)


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: Supernatural Pie on December 28, 2003, 09:41:53 am
His IP's been logged. Time to hack in and destroy his rvs.  ;)


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: Toxic::Joka on December 29, 2003, 04:17:44 pm
Might just be me, but i got alittle boost from:..aight

Open default.ini
and change the parts that say CacheSizeMegs= the default is 32, or 16 cant remember. Anyway I changed it to 96 in 3 places, just do a search for cache and then change the 3 places.

i think you need somewhat amount of ram, i have 512...which aint that much.

Anyway again, could just be my imagination - cant really remember how it was b4 i changed. but when i compared running around the same place with changing and without changing there was about a 5-10fps boost. Coulda just been temporary and/or a coincidence.


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: *DAMN Elandrion on December 29, 2003, 06:21:14 pm
hmmm aren't these screens from a PC?

@Joka: the CacheSizeMegs settings have almost no effect on the FPS in UT2k3, so in RvS the matter won't be very different. Epic even suggests that you leave this setting at 32MB for UT2k3.

Elan


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: Toxic::Joka on December 29, 2003, 09:00:55 pm
ouch, hehe.

Ok good to know, I'll have to change it back then

Thx elan


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: *DAMN Elandrion on December 29, 2003, 09:10:23 pm
np - but you can try setting the cache size to higher values - maybe you'll even see a fps increase, who knows  ;)

Elan


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: Supernatural Pie on December 29, 2003, 10:35:40 pm
hmmm aren't these screens from a PC?

That was one of my initial reactions. Interesting how he's never replied to this thread yet.

Who's up for some good ol' tar 'n' featherin'?


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: Fishy on December 30, 2003, 12:34:50 am
Where is revolt?  He has been shitting since christmas.  That's 4 days of shitting.  How much christmas ham could he eat?



Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: Supernatural Pie on December 30, 2003, 06:37:24 am
As of right now (0035, EST, Tuesday December 30, 2003), Revolt is on GameRanger playing Ghost Recon. I hope to catch him when he leaves his game and beat the hell outta him, but I might miss him, cause I'm helping my mom install Panther.



His ID is 122104.
The hunt is on.

 ::)


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: *DAMN Hazard on December 30, 2003, 06:40:43 am
I left him a msg when he was idle christmas day... he never got back to me =(


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: Toxic::Joka on December 30, 2003, 11:19:56 am
I think this is one of his hilarious jokes, like last seasons finals  ;D

good one rev


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: crypt on December 30, 2003, 04:58:21 pm
Hilarious? No. Funny? Not at all. Gay? Yes. Bullshit? Yes.

Behead Revolt? Yes.


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: .vooDoo. on December 30, 2003, 10:39:15 pm
he is full of it. My intro screen i get over 150fps, and on those spots that he ss I get higher fps then he does and I have a low end machine.

G4 1ghz w/1gig vram and ATI 8500 w/64mb vram.


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: Mr. Lothario on December 31, 2003, 12:36:54 am
hmmm aren't these screens from a PC?

@Joka: the CacheSizeMegs settings have almost no effect on the FPS in UT2k3, so in RvS the matter won't be very different. Epic even suggests that you leave this setting at 32MB for UT2k3.

Elan

     AFAIK, increasing the CacheSize has absolutely no effect on FPS. It does, however, shorten the initial level-loading time. I bumped mine up from the default 32 to 96, and my level loads got around 20-30 seconds shorter. They're still long, but not miss-the-first-round long anymore.


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: Toxic::Joka on December 31, 2003, 01:44:57 am
Maybe its just me again but...

How come the maps load faster when the server changes map (you know the "waiting for server response"). Where as the first time you join the room, you first load the map for ages and then you still get the "waiting for server response"...


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: crypt on December 31, 2003, 04:07:55 am
News from Revolt: (woot)

He is alive. He will post soon. He has seen this thread recently.

time to  :P ::) soon!!!!! ;) ;) ;) ;) ;D :)


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: Supernatural Pie on December 31, 2003, 06:58:17 am
I have a low end machine.

G4 1ghz w/1gig vram and ATI 8500 w/64mb vram.


I'm sorry voodoo, but that's hardly a "low-end" machine.

You want a "low-end" machine? How about my iMac:

G4 700 mhz w/640 mb ram and Geforce 2 MX (32 mb)


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: crypt on December 31, 2003, 09:14:46 am
The game was built for ATi's though right?


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: BFG on December 31, 2003, 11:45:35 am
Hell i aint gonna fork out ?30 for a sweet new game and play it looking like that!?! Christmas there are freeware games that look better than that, has he messed about with the files or is that just the settings on the lowest possible levels?


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: Supernatural Pie on January 02, 2004, 08:25:31 pm
Revolt: You have 24 hours to reveal this information if it in fact exists.

Then the castration begins...



(http://community.the-underdogs.org/smiley/armed/dark2.gif)


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: Revolt on January 03, 2004, 06:28:41 am
well I tried to type it all here but better yet view it on our site...as my message was too long....check our forums

http://www.the-one-clan.com (http://www.the-one-clan.com)

its all here
 :-[ ::)


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: fishy on January 03, 2004, 06:56:38 am
I went to the site Revolt mentioned.  I couldn't find any info.  Did anyone else have better luck?  Is he having more fun on our expenses?


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: c| Splinter on January 03, 2004, 07:00:16 am
no there is a lot of good stuff there...just gotta look a little closer:

http://www.the-one-clan.com/forum/viewtopic.php?t=32


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: fishy on January 03, 2004, 07:00:24 am
Wait,

I found it.

It's here:

http://www.the-one-clan.com/forum/viewtopic.php?t=32


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: Supernatural Pie on January 03, 2004, 07:13:56 am
What a scam. My FPS maxes out at 57... AT THE WAITING FOR SERVER SCREEN!


Lies.


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: Revolt on January 03, 2004, 08:39:44 am
if it maxes at 57fps then try to up your refresh rate above 60mhz
thats why your capped


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: Mr. Lothario on January 03, 2004, 10:26:11 am
     Or just disable vsync for the same effect.


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: crypt on January 03, 2004, 06:05:01 pm
I found a somewhat small-significant boost by rev's ideas (depending on the map and # of players.)


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: .vooDoo. on January 04, 2004, 02:56:22 am
Yes, I found Revolts exact post on the internet that was posted by someone else long ago. Maybe you should give that person some sort of credit in your post Revolt? In any case it is a very helpfull post Revolt.


btw: here it is.... http://pages.infinit.net/rsclanqc/tweaking.htm (http://pages.infinit.net/rsclanqc/tweaking.htm)


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: c| Splinter on January 04, 2004, 04:01:06 am
voodoo, he said in his post that the stuff in BOLD is what he added, and the rest was from somewhere else.  Relax.


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: Revolt on January 04, 2004, 05:40:27 am
Yeah it is from other site..but some stuff is not..and my comments wil help...I think////

either way ... Kill on my brothers


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: .vooDoo. on January 04, 2004, 07:40:17 am
voodoo, he said in his post that the stuff in BOLD is what he added, and the rest was from somewhere else.  Relax.

Relax huh? When you climb on down from your high horse Splinter why dont you read my post again. I got your "Relax" right here buddy.


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: Toxic::Joka on January 04, 2004, 02:57:07 pm
(http://www.wishboneweb.biz/joka/Snapshot%20126.jpg)

(http://www.wishboneweb.biz/joka/Snapshot%20127.jpg)

Did the revolt guide and this is how it looks like now, cept i changed the maxtextureLOD to 3 where as he suggested 8 and the default is 12.

Anyway, now i have somewhat acceptable framerates and in  exchange the game looks worse than quake1. These screenshots were taken when i was hosting a game alone, no AI and no other players...sooo.....whos up for another season of GhR?  ;D


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: Supernatural Pie on January 04, 2004, 04:35:23 pm
Did the revolt guide and this is how it looks like now, cept i changed the maxtextureLOD to 3 where as he suggested 8 and the default is 12.

My subconcious was telling me that the maxtextureLOD played more of a role than I thought... but I ignored it, so I set it to 9.

hmmm...

Gonna go try setting it to 3-5


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: Supernatural Pie on January 04, 2004, 05:02:06 pm
Ok, so I set it to 4.
What's the first thing I do when I get into the game? TK.
Why? Camo no longer exists.
BTW: It looks 20 times fuglier than Rainbow Six 1.
Also, I'm really only hitting around 30 FPS when I'm spectating.

HMMMMMM

P.S.
    Or just disable vsync for the same effect.

Vsync was already turned off when it happened.


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: H e L L B e N T on January 05, 2004, 06:24:10 pm
Yeah I get good FPS on signle player with no enemies around also, but that's not the problem. In game I get maybe 5FPS the game essentially is unplayable, I've tied a could of times but everything is so choppy I can't really do anything. I tried turning the resolution down but that didn't do anything either. I think my 1 year old processor is just to slow to keep up now so it looks like I'll be sticking to GhR to get my Clancey on...


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: MainMaN on January 06, 2004, 05:29:38 pm
Ok, i did it exactly then rvs wouldnt start, then i got crypta's file (same comp) and it worked. But, i had shitty graphics and about mb 3-8 more fps, screw that! I rather turn it up + have BS graphics then save a couple fps. However i did get some more juice from rvs. So ty revolt


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: Revolt on January 10, 2004, 06:39:56 am
Are you guys setting your system resolution to the same as you have in game?
if you run 800x600 in game ...u should set to 800x600 in the Mac system prefs and where ever the .ini files refer to your screen resolution....(Waypoint X&Y etc)...also set your refresh rate as high as you can go....thats what that software is for....DisplayConfigX etc.,...
...also if you set your max textures to 3....then expect textures to be at 3 quality......they key to the whole thing is having your refresh rates high and exactly as you have in these files.....remember once you get a dialed in Raven Shield.ini setting save it to desktop as this file seems to reset at times...

also when you join a MP host try this...

Netspeed settings can also be adjusted on the fly, by entering the console and typing NETSPEED 5000 for instance. You can go all the way up to 20000.
Now for the interesting part. Turn on Frames Per Second by typing FPS in the command console. Start somewhere arbitrary like 3000 for NETSPEED. Bump it up by 1000 until you see your FPS tank. Then come back down by 500 until your FPS is maxed. I usually get the best results at 6000 - I run FPS in the high hundreds if my netspeed is adjusted correctly. This setting will change when you join another server or the one you are in either empties out or fills up. It is like owning a Harley, so much maintenance it should have a Snap-On tool trailer behind it.


(http://dynamic.gamespy.com/~damnr6/yabbse/YaBBImages/uzi.gif)(http://dynamic.gamespy.com/~damnr6/yabbse/YaBBImages/shocked2.gif)




Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: Saberian 3000 on January 11, 2004, 09:46:44 am
Hello,

I am glad you are soo into this revolt.  It's good to know that people are working on a possible solution to the framerate problem.  Although, i must say that your notes are quite similar to what was posted on what the PC guy had said about the changes that need to be made within the game.  In either case, I did find a significant increase in FPS within the game, but on certain maps it seems to have gotten worse on the FPS whereas some other maps have gotten better.

at first I tried the settings on a small map and they worked great.  Then I tried it on a bigger map like bunkers (Day) for example and the graphics went right back to shit.  Not only that but they were significantly worse.  Granted I am not running the fastest machine on the planet.  Dual 867 MDD with a 64mb ATI Radeon 9000 and 1 gig of memory.  I just cant explain why this is the case.  I was literally getting between 3-12 fps, but before the changes were made I was pulling 8-22 fps.  As for the smaller map that was tried my framerate stayed in the perameters that you had stated, but the bigger maps got worse.  Any ideas?  Cause if I get 3-12 fps with a 64mb card, I can just imagine what other people must be getting otherwise.

:MoD:Saberian


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: Mushman on January 13, 2004, 09:18:11 am
Revolt,
 You must not be very smart.  Have you ever thought about the fact that 75 percent or more of all mac users are using powerbooks or flatpanels that DONT HAVE A REFRESH RATE?  FYI to all, tweaking those INI files does absolutely nothing except for cache size megs=  which can help cut down texture loading time depending on how much ram you have.  FYI aspyr recomends that you DO NOT install RVS to the applications directory.  Don't ask me why, I have no idea.  The only way this game will get faster is with a speed patch.


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: MainMaN on January 13, 2004, 05:13:12 pm
same...


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: Saberian 3000 on January 16, 2004, 07:01:46 am
Wow, now that would be an invention, a speed patch hehe.  But either way I dont think Aspyr will put out something like that anytime soon.  They just make the games and leave all the issues to someone else it seems.  Well, at least for this game that is.  Even though Revolt took it off a PC article for the tweeking it was still a good idea for those that dont use a powerbook or laptop of any type.  at least it partially worked for me.  In any event I would still like to hear a possible solution for my situation stated above from earlier, if that is possible ;D

:MoD:Saberian


Title: Re:Rainbow Six 3:: In game proof of high fps...
Post by: BFG on January 22, 2004, 01:41:50 pm
Im still fuming at the fact that i kicked up my copy of QIII the other day and was hitting 90fps with my setting ons max... and then i kicked up my copy of RvS and managed to hit about 20fps with my settings on min..

What a damn difference.. if only people wrote games specifically for mac and we didn't just get ports of the code every time :(