*DAMN R6 Forum

*DAMN R6 Community => *DAMN Battle League(*DBL) => Topic started by: Raven? on March 12, 2004, 10:08:41 pm



Title: CBs too short per maps!
Post by: Raven? on March 12, 2004, 10:08:41 pm
Ok I'm not liking these BL rules for RvS about how many rounds per map.  2 wins and you win that map.  Thats BS thats too short. One team gets one win and they are one away from finishing. At the average the RvS games go just as fast as in RS if not faster.  There's no need for shortness as it is.  It's no fair to the other team to have such a little chance to come back.  I'd rather have iit best out of 5 rounds on one map. And win best out of 3 maps.  maybe 5 maps.  But it only takes about 15 to 20 mins a map. And cbs always average from 1 to 1 1/2 hours frrom my experience. Not 20 to 30 mins.  On pc games, a whole cb can take up to 2 to 2 1/2 hours sometimes.  Why can't we at least make ours long and more fun.  I'd really appreate it, and I know there's clans out there who agree.
 


Title: Re:CBs too short per maps!
Post by: |MP|Buccaneer on March 12, 2004, 11:09:05 pm
We talked both sides of this Raven, when we came up with the rules.

It was felt that more maps is better than less, so more matches and less rounds per match.  Getting the CB time back down from a couple hours was a major goal.  Ghost Recon CB's took too long, and that time length was a major complaint.

Since the first RvS season is almost over, I'm sure this conversation will come back up.

But, since you compare it to RS and GhR, on both of those CB's you only get one shot at the map, not 2 out of 3.  So how are they better?


Title: Re:CBs too short per maps!
Post by: Raven? on March 13, 2004, 08:45:50 pm
You don't get it bucc. Each map win match win is a point. So you only need 3 points to win. That's crazy.  3 maps should be suffice for a total cb. with 5 to 7 rounds per map.  That doesn't take long. But 3 rounds per map is insane.  it's not enough to come back in a cb.  I don't like it. I know the rules won't change now. But my opinion is more rounds per map.  Hopefully we can get something going next season, but for now i'm out of it.


Title: Re:CBs too short per maps!
Post by: crypt on March 13, 2004, 09:26:39 pm
Well, somtimes you might be able to be on the other side of things, being up, and making it hard for the other guys to come back.


Title: Re:CBs too short per maps!
Post by: KoS.Rebel on March 14, 2004, 02:26:13 am
My question is....why dont we just run RvS like we ran RS?


Title: Re:CBs too short per maps!
Post by: spike on March 14, 2004, 08:24:59 pm
Besides the fact that it's a different game, with different weps, more options and different, and possibly more dynamic maps? Those might be a few of the reasons, just possibly.